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Recent content by BrownDeveloper

  1. BrownDeveloper

    Solved How use Custom Tibia.dat/Tibia.spr in OTCv8?

    Hello @Gesior.pl , i have made some modifications on cip client files, just add and changed some outfit sprites, items, spell effects, shoot effect and so. i have modified the cip client (not .dll just .exe modification) and TFS for work with U16. but when i come to finish the edit/test with cip...
  2. BrownDeveloper

    Solved How use Custom Tibia.dat/Tibia.spr in OTCv8?

    Hello community, i want know how i can use correctly my little custom tibia.dat and tibia.spr in the things/860 otcv client files? • Version TFS (if needed): TFS 0.4 rev 3996. • Version Tibia Cipclient : 8.60 • Version OTCV8: GitHub - OTCv8/otclientv8: Clean, ready to use version of OTClientV8...
  3. BrownDeveloper

    C++ unique active player

    Solved, Thanks alot for huge help to adapt this solution to my src @Mateus Robeerto
  4. BrownDeveloper

    TFS 0.X TFS 0.4_SNV (r0ev 3996) How FIX Excesive Exhaust Problems

    Solved! thanks infinite to @Mateus Robeerto
  5. BrownDeveloper

    TFS 1.X+ Monsters Behavior

    im happy to SEE You Gesior, i Will for sure test it right now when Back Home 👍
  6. BrownDeveloper

    TFS 1.X+ Monsters Behavior

    Hi Sir! you know if this system are in the TFS 0.4? i want do that monters dont move is not player on screen range or same floor i looking around monster.cpp but can't find the Default range that you say bro
  7. BrownDeveloper

    TFS 0.X TFS 0.4_SNV (r0ev 3996) How FIX Excesive Exhaust Problems

    Hi community, i came here because can't found a solution for this Problem. Im using the TFS 0.4_SNV rev 3996 with various fix and improvements at date Problem Description: The player can't stand using POTIONS and Trying shoot a magic wall at same time, doing that at same then happen that Player...
  8. BrownDeveloper

    Compiling Moveitem exhaust

    Hello sorry for revive the old post, but i have same problem, using tfs 0.4 rev 3996 any can help me with that? take the job!!
  9. BrownDeveloper

    C++ unique active player

    Hahaha i will try right now!
  10. BrownDeveloper

    C++ unique active player

    I dont really know how do that by my self, i can use IA but what promt i had to say? can u help me?
  11. BrownDeveloper

    C++ unique active player

    Hello everyone! How i can do that FIX for my tfs 0.4 ? My source folder not have protocolstatus.cpp, but status.cpp Show unique player on OTserverlist to avoid bans?
  12. BrownDeveloper

    Need Help to Client Cipsoft 8.70 Extended.

    i understand, i have the dll draw but idk if need some change on tibia.exe or dat, spr. or just copied that draw.dll into tibia folder? i have all the extended effects in compile server (unit16) and tibia.exe too. But i looking how i can put the news spells effect?
  13. BrownDeveloper

    [8.60][TFS 1.5][OTCv8] Highexp 8.60 Datapack by Marko

    Hello my friend, i want use your server but u can tell me what web account manager can work? how add tables for whole server systems?
  14. BrownDeveloper

    Need Help to Client Cipsoft 8.70 Extended.

    Hi brother, this can work on CIP client 8.60? i want know how i can extended the cip client for show new effects spells. Im hope that u read this !!
  15. BrownDeveloper

    TFS 0.X RSA_Decrypt issue

    Hi bro same issue here with same tfs 0.4, im using debian 12 vps for tester purposes.. are u found how fix it?
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