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Recent content by christx

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    [10.00/11] OTXServer Full Global Daily Updated!

    You need to extract map (file global.obtm) from global.rar to solve this problem. Data/World/here you will find this rar.
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    [Action] The World Board

    Okey bro, finally works :D thank you soooooo much :) 15:36 A fiery fury gate has opened near one of the major cities somewhere in Tibia. 15:36 A fiery fury gate has opened near one of the major cities somewhere in Tibia.
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    [Action] The World Board

    Still errors, maybe that's would be better to try on another loop like do while? Just asking
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    [Action] The World Board

    Ok bro as you wish :p Hmm, I'm newbie in coding Lua/C++ so that's what you are telling is so 'black magic' for me right now :D Anyway I am gonna test this code and we will see results @edit: Script is loading but after clicking on the world board there appears these errors
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    [Action] The World Board

    @Xikini, I checked your code but there is a error in console like this:
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    [Action] The World Board

    Hi, I need script for the world board that will showing players on Server Log channel current world changes like Fury Gate etc after clicking on the world board. I tried to do it on my way (code below) , but result is like this local strings = { [1] = {storage = FuryGates, string = "A...
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    Lua [Talkaction] Looping command !check

    Hmm exactly there is solution at the first post, nothing to change I tested this with TFS 1.3 so I don't know is it gonna work or another versions. SOLUTION: local blessings = { {id = 1, name = 'Spark of the Phoenix'}, {id = 2, name = 'Embrace of World'}, {id = 3, name = 'Spiritual...
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    Lua [Talkaction] Looping command !check

    Hi, I've written a script that allow players to check blessings if they will spell command !check After use that command player get info like this: 14:55 Received blessings: Spark of the Phoenix Embrace of World Spiritual Shielding Fire of the Suns Wisdom of Solitude Twist of Fate But after one...
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    TFS 1.3 Function Player:AddItem

    Yes, I made in Remere's actionid, added to actions.xml and works good, thanks again :)
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    TFS 1.3 Function Player:AddItem

    Ok solved, thx @Static_
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    TFS 1.3 Function Player:AddItem

    Yes @Xinax, I want to place box(id=1738) at roshamuul that giving to players item called "mouthpiece for a horn" (id=22391) 1 per every 24 hours. Right now the box is placed at position 33502;32545;7 and working. everyone can take this item from this box (its ok) but the other boxes (not located...
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    TFS 1.3 Function Player:AddItem

    Hi, I couldn't find any similar topic so I created this one. My problem is, that I don't know how to make this function on 1 specific position, I mean a box that would give 1 item only from 1 position. I tried to make this with pos parameter at actions.xml but no result, every box with id 1738...
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    Feature [TFS 1.0] Enable/Disable emoted spells on your character

    I can't edit post so I wrote next. I found a solution, these 2 identifiers were already called in file const.h so I used these 2 indetifiers: TALKTYPE_SAY TALKTYPE_MONSTER_SAY And successfly compiled with no errors. ** How to compile at TFS 1.3 ** To compile at TFS 1.3 you need to paste this...
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    Feature [TFS 1.0] Enable/Disable emoted spells on your character

    I tried to do this feature on tfs 1.3 but there are some errors Any ideas how to fix it? I tried to call these "undeclared identifiers" with no results, still errors. Code Game.cpp bool Game::playerSaySpell(Player* player, SpeakClasses type, const std::string& text) { std::string words =...
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    [Half-Solved] "Warning LNK4099: PDB 'lib.pdb' was not found" and BOT protection won't disable

    I had this problem, solution is to compile via MS Studio 2015
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