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Recent content by CoverPower

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    tibia 7.72 rune charges problem

    pm me when u r at home. thank you
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    tibia 7.72 rune charges problem

    bump
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    Lua returning CID

    thank you mate. solved works. local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_EXPLOSIONAREA) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_DEATH) function...
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    Lua returning CID

    well dmg animation is shown on all target. but no hp loss.
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    Lua returning CID

    local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_EXPLOSIONAREA) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_DEATH) function onGetFormulaValues(cid, level, maglevel) return...
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    Lua returning CID

    didnt know about such function. thank you
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    Lua returning CID

    im not sure i know how to go through entire screen in onCastSpell but i gonna try it. thank you
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    Lua returning CID

    shoot at every player at the certain range.
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    Lua returning CID

    okay heres the code. i create table of zeroes. then i check every position on site of 16x16 around my creature. if i find a player i change the zero at table to one depending on location. and then i want to cast the spell. thats why i need my cid. to compare enemy location with my. and i cant do...
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    Lua returning CID

    yes, but if i need to compare other players location to mine i cannot work with that only. i need to know my location based on map x,y,z
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    tibia 7.72 rune charges problem

    its already posted in main post but w/e <?xml version="1.0" encoding="UTF-8"?> <item id="2268" article="an" name="sudden death rune"> <attribute key="runeSpellName" value="adori vita vis"/> <attribute key="weight" value="120"/> <attribute key="charges" value="10"/> </item>
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    Lua returning CID

    exactly, that cid is not the same. is there any way to get that cid which is used in onCastSpell into my setArea function? something like getCasterCID or anything.. or any way to get around that so i can generate a table of objects i want to attack. because without the cid in setArea i cannot...
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    Lua returning CID

    dear developers, is there any function that returns the CID of the caster? im creating a spell but the area of the spell have to be based on my current location. OTHire Beta 0.0.2 OpenTibia Server for Tibia 7.72.. function setArea(cid) -- <------- this function doesnt know the CID...
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    tibia 7.72 rune charges problem

    im using original source files, i edit only lua scripts and xml. server wasnt recompiled
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    tibia 7.72 rune charges problem

    bump
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