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Recent content by Crevasse

  1. Crevasse

    TFS 1.X+ Walkable ocean tiles crash client

    I can almost guarantee you the problem here is in swimming.lua: local outfit = {lookType = 267, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0} function onStepIn(creature, item, position, fromPosition) if not creature:isPlayer() then return...
  2. Crevasse

    GDB Dump

    Because I can't create my own from scratch? Because it's available? Because I can do what I want? I know there's better ones out there but I started working on this when I was noob, gradually learning as I went. I'm still noob, but I've done lots of source edits and it has come along way from...
  3. Crevasse

    GDB Dump

    Well I don't know if "I'm" doing that, I didn't create the distro lol. But either way, I'm grateful it was identified and I'm compiling now.
  4. Crevasse

    GDB Dump

    Wow that simple eh? So because the monster waves something that is not a tile, it crashes? Or rather it didn't know what to do if there wasn't a tile at all? Either way, I'll recompile and test after work. Thanks!
  5. Crevasse

    GDB Dump

    Thanks for the replies. @roriscrave Nothing is at Pos1: 62611, 32767, 0, my map is only 1256x1817 tiles, so I don't know how to interpret that part. I also saw that crazy range and knew something was wrong. The monster in that spot is just a regular Hydra. No crazy custom monster or anything...
  6. Crevasse

    GDB Dump

    @Gesior.pl Here is the bt full from the binary compiled with debug info. Thread 2 "tfs_debug_build" received signal SIGSEGV, Segmentation fault. [Switching to Thread 0x7ffff493b700 (LWP 16324)] 0x00005555559192b8 in Tile::hasProperty (this=0x0, prop=CONST_PROP_BLOCKPROJECTILE) at...
  7. Crevasse

    GDB Dump

    Hey Gesior, (edited) A debug version has been compiled, I will wait for it to crash again and post here. I have made source edits, but nothing that, to my knowledge, would remove a tile from RAM. Map loading system/map system in general is untouched, it's whatever comes stock in OTX3.
  8. Crevasse

    GDB Dump

    Hello, Below is my GDB dump I'm getting when my server crashes. Hoping someone more knowledgeable than me can offer insight on where I need to look. Thread 2 "tfs" received signal SIGSEGV, Segmentation fault. [Switching to Thread 0x7ffff493b700 (LWP 2308)] 0x00005555559192b8 in...
  9. Crevasse

    Tutorial for running 7.7 CipSoft Server on Ubuntu

    Hence why I opened the tutorial with a warning.
  10. Crevasse

    Packet size does not fit to symmetric encryption

    Yeah I saw that thread, it’s not helpful. No solution is posted, this exact same distribution works in Windows so unless you’re telling me there’s extra steps to change protocol in a Linux distro, this thread isn’t useful. 1612632777 Resolved, -D_MULTIPLATFORM77 was missing under...
  11. Crevasse

    Packet size does not fit to symmetric encryption

    Hello, I was having problems with the stability of my distribution [OTX3, 7.7] in Windows, so I decided to compile in Linux. Everything compiled just fine, server starts up, but when I try and login, I get this: This does not happen with the exact same distribution compiled in Windows. I...
  12. Crevasse

    [7.7] RealOTS 7.7 Cipsoft files (virgin)

    Enjoy. https://otland.net/threads/tutorial-for-running-7-7-cipsoft-server-on-ubuntu.274678/
  13. Crevasse

    Tutorial for running 7.7 CipSoft Server on Ubuntu

    DISCLAIMER This guide is for educational purposes only! This is intended for setting up the leaked CipSoft files for nostalgia purposes. I cannot guarantee that a server created from this guide will be secure if opened to the public. You will need to take additional measures if you intend on...
  14. Crevasse

    C++ Read access violation

    bump
  15. Crevasse

    C++ Read access violation

    ~bump~ Spent a couple more hours looking at this, still can't track down what's wrong with tiles.cpp
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