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Recent content by d4rkbl0od

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    Lua onMoveItem request

    Anyone?
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    Lua onMoveItem request

    Thanks for the reply, although, I never used this function before. Could you give me a help with the script? As far as I know, the postions on x and y are something diferent. What I need is: when an item is moved from the backpack to the ground, or moved inside the backpack to another...
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    Lua onMoveItem request

    I'm wondering if exists a function that when I move an item "X" from the backpack (example: change from one container to another or change the item position in the backpack), it automatically removes it from backpack. Is it possible? Should be a moveevent?
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    Lua Advanced script help

    Which part of the script I change that? GOT it ! Thanks.
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    Lua Advanced script help

    For example, there are some SQMS that has 2 or more borders on that specific SQM. I checked that this function only changes one of them. I shoud execute this function 2 or more times to get all transformed? Edit: Maybe you could make the function execute until it don't find nothing more to...
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    Lua Advanced script help

    Wow! Thanks. A question, it should replace ground tiles too?
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    Lua Advanced script help

    It's a small area, like 15 x 15 sqms. This script will run only in a specific day, one time. bad script :( but its working.. but I need more borders local config = { [11775] = 6695, [11776] = 6698, [11777] = 6697, [11778] = 6696, [11785] = 6699, [11786] = 6700, [11787] = 6702, [11788] =...
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    Lua Advanced script help

    Hello, I'm trying to make a script that changes the borders and ground from an area, the idea is to check the border id, and change for the border I want. It should check in an area (fromPos - toPos) For example: Borders to check 6695 -> transform to -> xxx 6696 -> transform to -> yyy 6697 ->...
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    Solved Globalevent help

    Thank you all! Working like a charm!
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    Solved Globalevent help

    Hello, I'm trying to make a globalevent to check if there is a monster in X area. But i'm having problem with it. It seems that the script can't find the variable named "thing". It always return as "ERROR" it can't even check if "thing" is a monster. Here is the script local config = {...
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    Lua GlobalStorageValue error

    The strange thing, i'm trying to find the problem, player:sendTextMessage(MESSAGE_EVENT_ADVANCE, configs[target.actionid]) The console : 23:00 Nothing more.. O.O player:sendTextMessage(MESSAGE_EVENT_ADVANCE, target.actionid) Console: 23:03 0 lol? ---- EDIT Found the error: The list of...
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    Lua GlobalStorageValue error

    Yup... Grimvale = { cursedStorage = 1076, questLine = 1077, monstersKill = 1078, blossom1 = 1079, blossom2 = 1080, blossom3 = 1081, blossomCount = 1082, grimvaleGlobal = 1083, vein1 = 1084, vein2 = 1085...
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    Lua GlobalStorageValue error

    Hello, When I trie to use this on the script: local config = { [1092] = Storage.Grimvale.lever1, [1093] = Storage.Grimvale.lever2, [1094] = Storage.Grimvale.lever3, [1095] = Storage.Grimvale.lever4, [1096] = Storage.Grimvale.lever5 } , the console gives the error...
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    OpenTibia SharpMapTracker 0.8.1 by Jo3Bingham

    I could unlock it. But when I trie to change IP, and I log into the otserver, i got "disconnected from the server". Anyone could help?
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    Solved Npc with global storage value

    It worked! Thanks cbrm!
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