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Recent content by Dantez

  1. Dantez

    Hunting Area bugs

    No one can do it for you, we don't know how your arenas look like. Here I put the variables I was talking about and assigned some random values. It won't throw an error but also won't work correctly since the values don't reflect the real arenas. It's literally making a rectangle out of a point...
  2. Dantez

    Hunting Area bugs

    You actually cut out the error message but from what I can see you have to define these variables: LENGHT_FROM_PLAYER_X LENGHT_FROM_PLAYER_Y ARENA_LENGHT_X ARENA_LENGHT_Y Now what these variables mean: LENGTH_* variables are the offset from the player to corner of the arena. ARENA_* variables...
  3. Dantez

    Solved ReMaking FlamingVets

    Execute this sql query ALTER TABLE `accounts` ADD `vipdays` int(11) NOT NULL DEFAULT 0; Found here: https://otland.net/threads/the-best-vip-system-ever-action-movevent-globalevent.71638/
  4. Dantez

    Well-Known Member

    You have been awarded a trophy: 10 Year Veteran ;)
  5. Dantez

    TFS 1.X+ Repeat Task System

    Apparently your task system only supports repeatable tasks if one of the rewards is a "storage", like a boss fight. See "Crocodiles" or "Tarantulas" tasks. I don't see any actual check of this storage so try adding a dummy storage reward.
  6. Dantez

    TFS 1.X+ Repeat Task System

    You have to set repeatable to true. Like this [1] = {questStarted = 65000, questStorage = 65100, killsRequired = 100, raceName = "Trolls", repeatable = true, rewards = {{enable = true, type = "exp", values = 40000}, {enable = true, type = "money", values = 40000}}},
  7. Dantez

    TFS 1.X+ RewardsTask System

    rewards = {{enable = true, type = "exp", values = 1000000}, {enable = true, type = "item", values = {10305,1}}, {enable = true, type = "item", values = {2195,1}}}
  8. Dantez

    Compiling tfs 0.4 ERROR: Unable to load config.lua!

    No, that only changes the directory in which the binary is run. No need to move anything.
  9. Dantez

    Compiling tfs 0.4 ERROR: Unable to load config.lua!

    Or just change the working directory. Googling says it's there, can't confirm: Project > Properties > Configuration Properties > Debugging > Working Directory
  10. Dantez

    Script help.

    This is what I would do: * First check if promotion level is really not saving. Use the first script that changes promotion to "2" and then check the database, table 'players' and look for a field 'promotion' for your character. * Logout, check the database, login check the database. * If it's...
  11. Dantez

    OTS DBKO Error : unable to load config.lua

    mysql_* functions were deprecated in php 5.5 and removed in 7.0. If you're using php in version <5.5, 7.0) you have to manually install it.
  12. Dantez

    Compling problem at end

    There are no mounts in 0.4. What the error is saying is basically that you don't have those functions in cpp files (like those from Player::mount) or some of the cpp files are not added to the build (that could be the case with Mounts and Mount files).
  13. Dantez

    Script help.

    It won't work like that. You either change a vocation and it has fromvoc with the same id, meaning it's a completely new vocation or you just set a promotion level. The way it works in 0.4 is: - During save, you save a promotion level and a base vocation - During load, you assign a base...
  14. Dantez

    How to use GitHub

    What wasn't mentioned here is that you probably shouldn't commit vc14 directory since it could contain absolute paths that won't work on other machines. I would also consider dropping `git add .` since it adds shit you may not want and it's a common mistake. Try 'git add -u' or manually specify...
  15. Dantez

    CreatureEvent Party Loot Bonus - v. 1.2

    local config = { rollItems = 1, } local array = { ["Example Boss"] = { [2] = {{2160, 15}, {2159, 10}, {2472, 2}}, [3] = {{2453, 1}}, [4] = {{2493, 2}} }, } function sendPartyMessage(members, msg) for _, pid in pairs(members) do doPlayerSendTextMessage(pid...
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