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Recent content by Darkenes

  1. Darkenes

    Announcing OTS_Analytics

    love it. <3
  2. Darkenes

    RevScripts Change the Gold Rate for Monsters in TFS 1.5 Without Modifying XML Files

    no, I don’t want all monsters to drop the same amount of gold. I want the gold rate to be a global multiplier that affects all monsters proportionally based on their original loot. For example, if a monster usually drops 100 gold and I set the gold rate to 2, it should drop 200 gold instead.
  3. Darkenes

    RevScripts Change the Gold Rate for Monsters in TFS 1.5 Without Modifying XML Files

    any idea to make a script or where to start editing in c++ that will allow me to change the gold rate of all monsters on my TFS 1.5 server globally, without having to modify any XML file. The goal is to apply a new gold rate value centrally and dynamically so that it affects all monsters without...
  4. Darkenes

    [MyAAC][Plugin] Gesior Shop System

    someone nows what hapen here?
  5. Darkenes

    TFS 1.5 Downgrade Nekiro 8.6 mw & runes

    https://otland.net/threads/spells-runes-issue.284596/
  6. Darkenes

    TFS 1.5 Downgrade Nekiro 8.6 mw & runes

    c++ 1695954761 solved.
  7. Darkenes

    TFS 1.5 Downgrade Nekiro 8.6 mw & runes

    this happens in all area runes & spells. is there a solution? @Nekiro
  8. Darkenes

    busco equipo para desarollar un ot me aburro solo xD

    lo que dice el titulo manden pm
  9. Darkenes

    sometimes ering bugged

    sorry, a tfs 0.4. I think it is because of the speed that the robot executes the action under 100 ms, currently I am in test with localhost 0 ~ 1 ms latency
  10. Darkenes

    sometimes ering bugged

    sometimes when the bot equips rings with a time of 30 ~ 100 ms they lose the function https://gyazo.com/b7da1a01f482d11d52af8509eb272bac i have to relog return, why is it? https://gyazo.com/b2f5cfa9b49fca8df88e7e95b806440a
  11. Darkenes

    what is this error due to? .lua or cpp??

    it is assumed that the item with a charge decays a common item, but when it decays the normal item acquires charges ItemID: [7751]. << id axe with charges DecayTo: [7389]. << id axe normal
  12. Darkenes

    what is this error due to? .lua or cpp??

    why is the ax disappearing? https://gyazo.com/c781d3be9f96fa17306c7e42d9e45276
  13. Darkenes

    combat conditions in actions.lua

    is there a way to function onCastSpell(cid, var) return doCombat(cid, combat, var) end in this? local holes = {468, 481, 483, 7932, 8579} local sand = {231, 9059} function onUse(cid, item, fromPosition, itemEx, toPosition) local storage = 100 local time = 0 -- time in seconds if...
  14. Darkenes

    spells.cpp TFS 0.4

    mano sin tu ayuda no lo hubiera acabado pero este { reWords = instantSpell->getWords(); if(instantSpell->getHasParam()) reWords += ' ' + param; }
  15. Darkenes

    spells.cpp TFS 0.4

    when i try cast correct spell: exani hur "up do this, exani hur " "up" error con console spells.cpp am trying fix but i cant https://gyazo.com/b002eafad78752fb5021dd5d7d5b7e6b { reWords = instantSpell->getWords(); if(instantSpell->getHasParam())...
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