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Recent content by darkmu

  1. darkmu

    [USA] [14.00+] AURA OT - Official Launch 17th 19:00 PM

    1 HOUR !! CREATE YOUR ACCOUNT !
  2. darkmu

    [USA] [14.00+] AURA OT - Official Launch 17th 19:00 PM

    Yes real map, but with teleports rooms.. the same classes, about equipment, these are custom.. different from the official global If you have some free time, come visit us, there are 20 hours left until opening.
  3. darkmu

    [USA] [14.00+] AURA OT - Official Launch 17th 19:00 PM

    Welcome AuraOT Custom Global 14x CREATE YOUR ACCOUNT ! 🎮 Discover a New World of Adventures on Our OTServ! 🌟 ⚔️ Explore Exclusive Maps: Unique areas full of challenges await you! Unravel mysteries, defeat epic bosses and collect rare rewards. 👾 Dynamic Events: Participate in exciting weekly...
  4. darkmu

    Lua How to get a best damage

    Can someone help, it's not accumulating the damage caused by the guild. local lastCrystal = CreatureEvent("LastCrystalOnHealthChange") local guilds = {} function lastCrystal.onHealthChange(creature, attacker, primaryDamage, primaryType, secondaryDamage, secondaryType, origin) if not...
  5. darkmu

    Thanks Otland

    16 yers :( Joined Aug 26, 2007
  6. darkmu

    RevScripts onKill event

    I'm a little rusty, can anyone help me improve this code? What is happening is that if the second onwards kills the monster he is inserting it several times in the table, and I need to block to insert only once. function killMonsterHunter.onKill(creature, target) local monster =...
  7. darkmu

    C++ debug a specific bag

    When players are getting the initial reward (druid, sorc , knight or paladin) some are taking debug only on the bag they are using, in case if they removed their bag for a new one it doesn't happen anymore. You see a backpack (Vol:20). Imbuements: (Empty Slot). It weighs 551.06 oz. Item ID...
  8. darkmu

    Lua check action id onCastSpell()

    but how will he identify that it is an item? in this case I would have to put something for him to identify, right?
  9. darkmu

    Lua check action id onCastSpell()

    TFS 1.4 I'm trying to validate when attacking a rune, check if the rune has the actionID, if it has its attack it will get stronger, can anyone help me? local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT...
  10. darkmu

    Compiling ubuntu 18.04

    up
  11. darkmu

    Compiling ubuntu 18.04

    terminate called after throwing an instance of 'std::invalid_argument' what(): stoi Aborted does anyone know how i can fix it?
  12. darkmu

    Lua remove player in boss room

    What happens is that: 1. If the player makes the first boss in which the time is 15 minutes. 2. He kills the boss in 10 minutes, that is, there are 5 minutes left. 3. If he's going to kill another boss in a row, it doesn't seem to reset this time and simply kicks the player out of the room. It...
  13. darkmu

    Lua remove player in boss room

    can someone help me with this question?
  14. darkmu

    Lua remove player in boss room

    What is happening is that this function is removing players out of nowhere when they rotate the bosses on my server, as I have an area only of bosses so they can do several, and when a certain boss arrives it simply throws them out of the room . local config = { bossPosition = Position(532...
  15. darkmu

    otservlist it's not loading everything

    Can anyone tell me if this is the only place here?
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