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Recent content by desalib

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    Fix/Patch Level and vocation instead of world name on character login

    Can you update your thread for TFS 1.0 please : ) ?
  2. D

    Agressive Monsters

    Is it possible to source edit so monsters will target/attack other monsters as well ?
  3. D

    Player.cpp, player.h information needed

    @nclx Ok yeah I don't see where it would be saved like this as character is loaded from db everytime. But the goal is to have a different attackspeed depending on factors so onlogin will not do it. @Amino I will try using the db, yeah it should works.
  4. D

    Player.cpp, player.h information needed

    I'm trying to use his code but I want to know if the variable (extraattackspeed in this case) will keep the value when the player will log out.
  5. D

    Player.cpp, player.h information needed

    Hello everyone ! Okay, so what I want to know is : If I add a new variable in player source code will it be saved when logout or else ? Here an exemple about what I mean : http://otland.net/f35/doplayersetextraattackspeed-cid-speed-58945/ In this code Darkhaos add a new variable to...
  6. D

    Lua Function doPlayerSetExtraAttackSpeed(cid, speed)

    Will the value stay when player logout/login?
  7. D

    LightColor, LightLevel and setCondition

    Thanks you for the infos. But if I call the doaddcondition with settings then I call it again with differnet settings will it overtwrite the last setting? If i set for exemple a light level to 7 then i set it back to 0 or 1 will it overwrite the 7 or as 7 is higher it will stay? Only need this...
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    LightColor, LightLevel and setCondition

    Hi, I would like to know what range those 2 variable has and if possible how to know which color will result from the lightcolor. 215 is the base value for utevo lux and it seem white/yellow, 29 seem to be blueish. On what this color are based? I want to know if it's possible to set...
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    Lua Function Restet system TFS 0.4_SVN & TFS 0.3.6

    If you you use doplayerremoveexp instead of dqquery you may do a reset system without having to log back : / If you want to keep the hp just get it before removing exp and adding it after !
  10. D

    Tibia 9.86 adding things to tibia.dat

    Hi I heard it's possible to add item in tibia 9.86 but that it makes the market to not work properly ( or not at all ). As I don't plan to use the market I want to know how to add it.
  11. D

    Source modification New lua function.

    If I get it right with your exemple : arg1 | arg2 | arg3 | arg4 value = popFloatNumber(L); //will return arg4 value = popFloatNumber(L); //will return arg3 value = popFloatNumber(L); //will return arg2 value = popFloatNumber(L); //will return arg1 Thats right ? : (I mean without optional args)
  12. D

    Source modification New lua function.

    Hello ! I would like to know how does pop works. For single arg function it's not a problem. But for multi args how does it works? int32_t LuaInterface::luaDoPlayerSetRate(lua_State* L) { //doPlayerSetRate(cid, type, value) double value = popFloatNumber(L); uint32_t type =...
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    Modify the players light.

    Hi, I don't know why but the function doSetCreatureLight(cid, lightLevel, lightColor, time) don't seem to work for me. I would like to set a player a lightlevel and lightcolor with undifined time (and being able to modify it later). I looked at utevo lux spell but I don't know how to set...
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    Free Bless

    Sirion just haven't added the condition : local level = 50 function onLogin(cid) if getPlayerBlessing(cid, 1) and getPlayerBlessing(cid, 2) and getPlayerBlessing(cid, 3) and getPlayerBlessing(cid, 4) and getPlayerBlessing(cid, 5) then doPlayerSendTextMessage(cid...
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    Night effect

    I think I found a way to modify source to my need : )
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