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Recent content by drakylucas

  1. drakylucas

    Project Catraya: Future HTML5 OT like game

    Any chance this current version (or even the older ones, as you are starting again from scratch) will have a public repository?
  2. drakylucas

    Linux VPS using just 1 core

    You also have the option to make your own multi-threaded distro from scratch :)
  3. drakylucas

    How to reduce money on otserv in game?

    Perhaps selling special things (cosmetics) for gold coins, like when cip added golden outfit for 1kkk?
  4. drakylucas

    A server with a level limit.

    I played a server long time ago called Ruthless Chaos. It had a limit until a world boss was killed (and then, the level limit was unlocked) (the server was a seasonal server, so few time after that world boss was killed, the server ends the season). It was awesome. It had dungeon systems as you...
  5. drakylucas

    2022 and Paypal is still doing it

    If the guy paid it using his credit card instead of money already deposited on his account, I think he could also ask for a refund in his credit card. This way, probably the credit card's company contacted PayPal and asked the refund as well, and PayPal just accepted it in favor of the bad user.
  6. drakylucas

    Proof of concept of a new game engine

    Is saving map in a json a good idea? The file would be very large and it would take a lot more time to load than a binary file. But, at least, it would be possible to control this file through git (as you would know exactly which part of the map the contributor would be changing)
  7. drakylucas

    Questions about OTC and TFS datapacks

    There are some features that can be done totally in server side (for instance, the boss reward chest), and features that needs protocol changes (store, prey, market, etc). I think they use the most recent engine available (tfs, otservbr, otx, etc) and they disable the features they don't want...
  8. drakylucas

    Starting a private server is unnecessarily complex. :(

    https://otland.net/threads/simple-all-in-one-from-nothing-to-a-fully-working-dedicated-server-on-ubuntu.212117/ In case you have a Linux machine or vps, just use this playbook and everything will be fine. Website, server, basic config.lua already configured, etc. If you don't care about...
  9. drakylucas

    Server crashes for a global IP. (TFS 0.4)

    If you are using windows, try to run it inside "cmd", so you can check for the error message
  10. drakylucas

    How to get FREE VPS from Oracle Cloud

    It should be possible. Tfs doesn't even make use of vcpkg. Just follow the steps from official github https://github.com/otland/forgottenserver/wiki/Compiling-on-Ubuntu
  11. drakylucas

    MyAAC Global Layout

    Does it works with canary (otservbr) ? (without most of xmls). The original myaac doesn't load creatures, spells and stages for canary (because all is configured in Lua). Pretty nice job! Amazing screenshots
  12. drakylucas

    [12.x] OTServBR-Global

    Update your canary base and recompile. At least market is working here, I'm not sure about tournaments, though.
  13. drakylucas

    TFS 1.X+ TFS 1.5 Nekiro

    Try replacing "It\s" to "It\'s"
  14. drakylucas

    [Brazil] [12.X] Draky OT | For Fun | YurOTS modified map

    Modified prices from potions / kegs in Store (note: as mentioned above, the only way to gain store points is playing the game (either being online or by doing tasks). Added some respawns & quests (This underwater city was made by @leo9393 here, credits to him) As the base map is from 7.6...
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