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Recent content by endziu2222

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    TFS 1.X+ remove full health and mana on level up

    it helped me too. Thanks XD
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    C++ Attack speed- problem

    TFS 1.5+ I have problem with attack speed what I would like to be is to have the same attack speed while moving and standing. You can see at the gif bellow, speed changes when I move. Where can I change this?
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    Lua UPGRADE SCROLL [canary server]

    Data/scripts and change id to item you want to use it. Must be useable like runes.
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    Lua UPGRADE SCROLL [canary server]

    try: local UPGRADE_ITEM_ID = 44077 local MAX_TIER = 10 -- Maximum tier an item can be upgraded to local function upgradeItemTier(target) local currentTier = target:getTier() if currentTier >= MAX_TIER then return false, "This item has reached the maximum upgrade tier."...
  5. E

    Lua UPGRADE SCROLL [canary server]

    ~Sorry this was wrong script I will try again soon.
  6. E

    TFS 1.X+ How do I add custom effects to my client

    What client what version what engine? Maybe this? https://otland.net/threads/assets-editor-2-0.286901/
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    canary war system with green plates

    What you want for it?1
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    RevScripts ❤ ℱ𝓇𝑒𝑒 𝒮𝒸𝓇𝒾𝓅𝓉𝒾𝓃𝑔 𝒮𝑒𝓇𝓋𝒾𝒸𝑒 𝒯ℱ𝒮 𝟷.𝟻+ ❤

    Why this topic was opened again when Sarah closed it? And for some reasons scripts were deleted? Just wonder why.
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    C++ Is this safe?

    My server is not online yet to the public but for some reason I get logs from strange IP's. I decided to change my code to the code bellow related to RSA. Can somebody tell if this is safe? as now if somebody try to login from dodgy client he will be banned for 7 days I mean IP. Code: if...
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    OTC 13.32

    Is not alowed to share .exe here. I think.
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    C++ Help with monsters reactions to players.

    Can somebody help me find function which is responsible for monsters detecting player I am having trouble with mainly reaction of the creatures when player is detected on the screen it takes creature like a second to realize this. Where can I speed this up? TFS 1.X
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    TFS 1.X+ [error] [combatTypeToIndex] Combat type 255 is out of range

    I have found solution: my magicfield in items.xml was causing these errors: I may have to search more. <item id="2136" name="smoke"> <attribute key="type" value="magicfield"/> <attribute key="replaceable" value="0"/> </item> Thanks for all help! ;)
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    TFS 1.X+ [error] [combatTypeToIndex] Combat type 255 is out of range

    I have detected some issue with COMBAT type 255 which is COMBAT_NONE = 255 it seems to happen a LOT when creatures attacking player a specially it seems when creatures have to walk around obstacle or any solid object. Did anybody had issue like that or may know solution to it? Latest TFS...
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    Uncover Map Talkaction

    Well I have been trying to uncover my mini map properly, this seems to work. I did only little bit of searching but could not find solution so there you have some dodgy talkaction. It works just fine you can search any location you would like. screen: uncovermap.lua local mapUncover =...
  15. E

    Bag You Desire

    First make sure you use notepad ++ and take your entire server folder and throw at open notepad c++ then click on the server folder and search for itemid from any item that bag of desire gives. Easy.
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