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Recent content by Evil Hero

  1. Evil Hero

    Feature Monster Skill Advancement System

    Yes it's possible, probably a lot easier to do in tfs 1.5 with minimal changes in source code (mostly lua) than in other distros. But I don't want to go into detail here as you already mentioned this is offtopic, feel free to open a thread in support, I'm sure someone will be able to help with...
  2. Evil Hero

    Feature Monster Skill Advancement System

    There's certainly a difference between health and what I was refering to. Health in this case is saved in the Monster class (derrived from Creature) which can be changed and is for every spawned monster (of the same type) individual that's correct. However if you change values in the MonsterType...
  3. Evil Hero

    Feature Monster Skill Advancement System

    I'm not familiar with the source code of said distro (assuming this part of the code has not changed) then my concern is if you increase MonsterTypes values instead of Monster values, this will increase for all Monsters of that type and not specificly to the Monster which is actually getting...
  4. Evil Hero

    TFS 1.4.2 onMoveItem does not react?

    I would just update eventcallback.lua to the one from master and apply the necessary changes in the event folder lua files and everything should be working correct then, it's also up to date then
  5. Evil Hero

    Bad argument at droploot.lua

    This var seems to be returning nil instead of a table GLOBAL_protectedPlayerRange
  6. Evil Hero

    TFS 1.4.2 onMoveItem does not react?

    You probably want to check if all of those commits Build software better, together (https://github.com/search?q=repo%3Aotland%2Fforgottenserver+eventcallback&type=commits) are also applied to 1.4.2, if not then this could be the case why this works on master but not on older versions
  7. Evil Hero

    Reconstruction of download section of forums.

    I've already suggested (a long long long time ago....) making a section at "Resources" for revscriptsys, that way people could post them as a versioned post without beeing cluttered as you already mentioned, but so far it seems that the required "work" cough roughly 5 clicks cough is to heavy to...
  8. Evil Hero

    Any ideas how to break 2b HP limit in monsters?

    protocolgame.cpp search for: void ProtocolGame::sendCreatureHealth(const Creature* creature) void ProtocolGame::AddCreature(NetworkMessage& msg, const Creature* creature, bool known, uint32_t remove) and apply your changes, should be working then
  9. Evil Hero

    Compiling TFS 1.5

    Open your cmd depending on where your vcpkg is located (default is c:/vcpkg) if it's installed to another location you have to adjust the following cd c:/vcpkg and then type in vcpkg install boost-locale:x64-windows This should install boost-locale and you should be able to compile
  10. Evil Hero

    Chat gpt competition?

    I wouldn't say that, take a look at OTAcademy's Nimbus The entire problem is that this thing is nowhere near beeing accurate with whatever it spits out I havn't seen many cases browsing through which where actually spot on and worked, this bot comes up with a lot of nonsense or stuff which...
  11. Evil Hero

    PHP How I read player_items.attributes?

    You can find the necessary information in those functions https://github.com/otland/forgottenserver/blob/master/src/item.cpp#L343-L912 and here are the header attributes (numbers) https://github.com/otland/forgottenserver/blob/master/src/item.h#L51-L96 The header is always a size of uint8_t...
  12. Evil Hero

    Fix/Patch Shared Lua States

    TFS has shared lua state since 1.x (even 0.4 had it, as far as I can recall) you are either running some really old ass sources or whatever you are trying to do is not the intended way on how to do it. Feel free to show a use case of what you're trying to do and I'm pretty sure we can solve that...
  13. Evil Hero

    Lua Xikini's Free Scripting Service TFS 1.4.2

    next time I'll write a poem, I swear
  14. Evil Hero

    Lua Xikini's Free Scripting Service TFS 1.4.2

    I don't know what to write here just helping a man who doesn't want to have his posts always merged because it's a terrible feature.
  15. Evil Hero

    TFS 1.X+ TFS crash

    Check if the lib folder exists inside data/scripts/ if not create it.
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