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Recent content by EvulMastah

  1. EvulMastah

    where is the code related to skill advance by hit?

    Monsters (nor base Creature class) are not using Skills. In OT, this is Player specific concept. https://github.com/otland/forgottenserver/blob/3100763eca4bd92d24d4ba614afb0f875ff450e4/src/player.cpp#L479...
  2. EvulMastah

    C++ Critical Issue: Inconsistent Damage Problem on TFS - Need Urgent Help! tfs 1.4.2

    https://github.com/otland/forgottenserver/blob/31d6e85de2a86fb3f0e36c63509fba75b855b8bd/src/combat.cpp#L840-L842 https://github.com/otland/forgottenserver/blob/31d6e85de2a86fb3f0e36c63509fba75b855b8bd/src/combat.cpp#L1006-L1008
  3. EvulMastah

    [data conversion/capture] Monster file conversion to JSON.

    There is a wild continue above //Spells, remove it
  4. EvulMastah

    Script and tutorial to automate install of "Leaked" 7.70 server

    You can always use port forwarding for that. Spawn a port forwarder inside that container that will listen on the global interface and redirect the traffic to 7172. For example socat. I can have another look when I have some time, no promises 🥰
  5. EvulMastah

    Script and tutorial to automate install of "Leaked" 7.70 server

    It is needed on Linux, at least. Well, anyway, if you'd check what interface is being bind, you would see it's 127.0.0.1. You won't be able to access this from the host. I have no idea how ip-address.txt works, tried to make it bind 0.0.0.0, or container ip but it doesn't change anything. You'd...
  6. EvulMastah

    Script and tutorial to automate install of "Leaked" 7.70 server

    You need to override the game binary in the tarball with the modified one (the one that is loading satanic libraries). You also want to decouple your Game.Dockerfile from trying to run everything at once (I assume that is planned, as there are other dockerfiles). You are missing chmod +x on...
  7. EvulMastah

    new aac - shiba

    https://github.com/DevelopersPL/DevAAC
  8. EvulMastah

    Legendary Account System

    he was a noob though
  9. EvulMastah

    Creating a game -Lack of wind in the sails.

    I am sure you already have a couple of ideas. You are a smart boi.
  10. EvulMastah

    Creating a game -Lack of wind in the sails.

    He never said he wants to make an online game, though. Also I would bet $1 that cipsofts initial networking from 1997 has been updated a bit. Anyway, I wouldn't say it's a bad take? Depends on your use case obviously.
  11. EvulMastah

    Creating a game -Lack of wind in the sails.

    That's a very strange take. Not only you are limiting yourself to networking code only (where of course TFS is far from perfect), but you also bring up a release date of Tibia, not TFS 🤔
  12. EvulMastah

    Programmer look for programmer tfs 1.5 and otv8 - multi world system

    you are missing some blocks https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdceurope2011/slides/Matthias_Rudy_ProgrammingTrack_InsideTibiaArchitecture.pdf
  13. EvulMastah

    question related with tfs github

    More chatgpt less brain. Many words, zero sense. This is not even answering the question
  14. EvulMastah

    C++ convert c++ overspawn code for tfs 1.5

    no problem
  15. EvulMastah

    Thanks Otland

    poop
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