• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Recent content by ezeriel

  1. ezeriel

    C++ Same problem at this guy on compile 0.4 with pingfunction

    Srry only answer now, i was trying to fix this, but still showing this fucking warning and i don't know how to fix it
  2. ezeriel

    C++ Same problem at this guy on compile 0.4 with pingfunction

    I'm using linux, i just use: ./autogen.sh && ./configure --enable-sqlite --enable-mysql --enable-root-permission --enable-server-diag && ./build.sh On terminal
  3. ezeriel

    C++ Same problem at this guy on compile 0.4 with pingfunction

    How to clean the solution?
  4. ezeriel

    C++ Same problem at this guy on compile 0.4 with pingfunction

    Again protocolgame.cpp: In member function ‘void ProtocolGame::AddCreatureSpeak(NetworkMessage_ptr, const Creature*, SpeakClasses, std::__cxx11::string, uint16_t, uint32_t, Position*, ProtocolGame*)’: protocolgame.cpp:2972:137: warning: suggest parentheses around ‘&&’ within ‘||’...
  5. ezeriel

    C++ Same problem at this guy on compile 0.4 with pingfunction

    Still warning protocolgame.cpp: In member function ‘void ProtocolGame::AddCreatureSpeak(NetworkMessage_ptr, const Creature*, SpeakClasses, std::__cxx11::string, uint16_t, uint32_t, Position*, ProtocolGame*)’: protocolgame.cpp:2972:169: warning: suggest parentheses around ‘&&’ within ‘||’...
  6. ezeriel

    C++ Same problem at this guy on compile 0.4 with pingfunction

    Still warning protocolgame.cpp: In member function ‘void ProtocolGame::AddCreatureSpeak(NetworkMessage_ptr, const Creature*, SpeakClasses, std::__cxx11::string, uint16_t, uint32_t, Position*, ProtocolGame*)’: protocolgame.cpp:2972:165: warning: suggest parentheses around ‘&&’ within ‘||’...
  7. ezeriel

    C++ Same problem at this guy on compile 0.4 with pingfunction

    Thank you to everything... If anotherone guy check this post, now you can add ping functions to create scripts about ping on LUA in a 0.4 sourcepack Thanks to you... Did you know how to make that parentheses to stop that warnings?
  8. ezeriel

    C++ Same problem at this guy on compile 0.4 with pingfunction

    luascript.cpp: hastebin luascript.cpp: In static member function ‘static int32_t LuaInterface::luaPlayerSendPing(lua_State*)’: luascript.cpp:10194:21: warning: ‘client’ may be used uninitialized in this function [-Wmaybe-uninitialized] client->sendPing(); ^ mv -f...
  9. ezeriel

    C++ Same problem at this guy on compile 0.4 with pingfunction

    Using your player.cpp show me this warning errors: player.cpp: In member function ‘void Player::manageAccount(const string&)’: player.cpp:4908:27: warning: iteration 11u invokes undefined behavior [-Waggressive-loop-optimizations] talkState[i] = false; ^...
  10. ezeriel

    C++ Same problem at this guy on compile 0.4 with pingfunction

    Oh man thank you so much! You was mean to remove: void sendPing(); To line 209, of hastebin Right? Because i removed, but now there is a new error when compile: player.cpp: In member function ‘virtual bool Player::onDeath()’: player.cpp:2309:25: error: ‘lexical_cast’ is not a member of...
  11. ezeriel

    C++ Same problem at this guy on compile 0.4 with pingfunction

    I just put your credits to help to fix a part Look the line 76 of protocolgame.h hastebin bump Anybody please?
  12. ezeriel

    C++ Same problem at this guy on compile 0.4 with pingfunction

    I'm trying to add the same ping function at this guy from this topic: Compiling - Help to add ping functions on 0.4 On 0.4... He fixed, but i'm not... My folders: luascript.cpp hastebin luascript.h hastebin protocolgame.h hastebin Errors at compile: In file included from player.h:33:0...
Back
Top