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Recent content by Fabi Marzan

  1. Fabi Marzan

    I need to know what makes popular ot that popular

    I don't know what to tell you, I don't have a very clear opinion, but here it is Taking a quick look at otservlist.org, I only see that people are interested in Baiak or Map Global, there is nothing else.
  2. Fabi Marzan

    OTCv8 bug creature direction

    Are you sure the problem comes from OTCV8? have you tried with the cipsoft client, or the Otc mehah? What is TFS?
  3. Fabi Marzan

    US joining RubiniOT ping help?

    Unfortunately there is not much to do, I play between 150-200 ping, somewhat unplayable... There is always one or another program that helps you with high ping peaks, like ExitLag or Noping, which has helped me to establish the ping a bit and be between 130-140 with hardly any packet loss.
  4. Fabi Marzan

    OTClient Saved position of containers

    I thought I already had it included https://github.com/otland/forgottenserver/commit/df20cb58c5064dbe4cd607485b232598f961649d or https://github.com/moviebr/baiakthunder/commit/7aa792aa340eb1fa30731c22dfc1c322338706b2
  5. Fabi Marzan

    TFS 0.X [REQUEST] Increasing the level from 717217. to 2000000 Limit of Level For 32 Bits.

    Don't worry Mateus, you don't have to be like that, surely if he put PAID WORK they would surely help him like 50 people. 🤣 Is that 0.3.6 shit? Yeah, it's not even otx2, at least that's more acceptable. What should be updated? Yes, use a 1.5 8.60 or 1.4.2 10.98, and remove all the shit to 0.X...
  6. Fabi Marzan

    TFS 0.X [REQUEST] Increasing the level from 717217. to 2000000 Limit of Level For 32 Bits.

    It's difficult to help you like this, if you want help put PAID WORK $50 🤣
  7. Fabi Marzan

    C++ TFS 1.5 - 8.60 Walk Delay.

    My biggest advice would be to compare it with that of a TFS 1.3, compare map.cpp and creature.cpp, or as other people say, use otclient mehah in the meantime. @Mateus Robeerto and I were investigating the problem for weeks and found nothing until I decided to quit. I feel like you have to pray...
  8. Fabi Marzan

    TFS 1.X+ Decimal after every number after compiling in Linux (with pictures)

    Yes I realized that the problem arises from liblua5.3-dev or 5.4 The solution was to install 5.2.
  9. Fabi Marzan

    TFS 1.X+ Decimal after every number after compiling in Linux (with pictures)

    Has it also happened to anyone by pure chance that everything comes out with decimals? even using the function player:getBankBalance(), also decimals Ex: 1520.0 gold coins. Using a TFS 1.5 on Ubuntu 22.04. Edit: FIX! sudo apt install g++ libcrypto++-dev libcrypto++-doc libcrypto++-utils...
  10. Fabi Marzan

    When opening a container I don't have the option to go back. (inbox)

    Solution: Container.cpp bool Container::hasParent() const { return dynamic_cast<const Player*>(getParent()) == nullptr; } Container.h bool hasParent() const; Player.cpp change:bool hasParent = dynamic_cast<const Container*>(container->getParent()) != nullptr; To: bool hasParent =...
  11. Fabi Marzan

    TFS 0.X Items show remain duration at icon

    https://github.com/mehah/otclient/pull/834
  12. Fabi Marzan

    RL Tibia functional Cavebot?

    No, maybe macros, like auto recorder or something like that but not bot
  13. Fabi Marzan

    RL Tibia functional Cavebot?

    If it is true, it does not work in RL, in RL automatically if you do not have the battle eye in the folder it does not allow you to open the exe and for Zerobot to work the battleeye cannot be there.
  14. Fabi Marzan

    TFS 1.X+ [8.0 dg by nekiro] [TFS 1.5] Walking lag/delay

    By placing this, you can see a better improvement regarding the movement, but it may need one or another detail or improvement. double Creature::speedA = 857.36; double Creature::speedB = 261.29; double Creature::speedC = -4795.01; int64_t Creature::getStepDuration() const { if...
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