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Recent content by Flatlander

  1. Flatlander

    TFS A* Algorithm :D

    I see I was mentioned here. So I am just going to summerize TFS's Pathfinding and what changes you can make. 1) Pathfinding (This is basically the function that finds a path. getPathMatching is the function TFS uses and I upgraded it about 7 years ago myself to be much faster. Which is what you...
  2. Flatlander

    TFS 1.X+ Change weapons' basic attack to manual by pressing a Hotkey

    Hello! I haven't been on otland in a bit, but I had some free time today and was not able to remotely work on my own project so I thought I would help out! If you want to remove auto-attacks from players (but not from monsters) you would need to make the edit in player.cpp You can just delete...
  3. Flatlander

    [TUTORIAL] How to Lazily Optimize saving of player_storage

    Like I said, this is the lazy way of doing it. Takes a few lines of code. If you want to do it some other way go for it. I'm not going to stop you.
  4. Flatlander

    [TUTORIAL] How to Lazily Optimize saving of player_storage

    Hi everyone! It's been a long time since I've made a tutorial but I have been messing around on some OT Servers and noticed Server Saves sometimes taking a very long time. If this is happening to you! It's usually due to 1 or 2 things. Option 1: Saving house items Option 2: Saving storage...
  5. Flatlander

    Alpha-Test Part 2 - Multiverse - Released **New Client**

    I'm still working on this server. Completely re-scripted the NPC Shops, I need to update a lot of UI, and I have done a bunch of OTClient Updates and TFS updates/optimizations. I now have the ability to save the entire map, so anything you do to the map stays forever, even after restarts. (This...
  6. Flatlander

    TFS 0.4 Attack Speed problem

    There are a few things that can cause issues with attackspeed. (Expecially fast attackspeed) First, if you want attackspeed faster than 50 ms, you need to change SCHEDULER_MINTICKS. Also I would try this for your doAttacking function. void Player::doAttacking(uint32_t) { if(!lastAttack)...
  7. Flatlander

    Back when there was tons of People on Ot sites.

    All I was saying was, the most popular OTs were the ones where you could quickly get above level 100, make money, and then go War. Tibia saw how successful these OTs were, and they basically copied it. You can now quickly get above level 100 easily, while makingTONS of money and go war all day...
  8. Flatlander

    Back when there was tons of People on Ot sites.

    This is a huge part of it. Issue #1: When you make a game, you are competing with EVERY OTHER GAME IN EXISTENCE. That means your OT Server is competing with Starcraft 2, Fortnite, DOTA2, League of Legends, World of Warcraft, and every other game. Also, TONS of good games are free now. Your OT...
  9. Flatlander

    would u like to play in tibia thats not pay2win ?

    Oh I don't care at all if people spam me saying they are going to quit. If you are making an OT Server (especially a good one) you are doing a job. People should be paid for doing a good job. If you do not think people should be paid for doing a good job then you are for slavery. I personally...
  10. Flatlander

    [OTClient Showoff] Show off your OTClient project/module/UI and other

    It's all early implementation. The lighting system is a work in progress. I need to make it look better but the idea is that your character cannot "see" through walls and light "gives" light to the tiles. The hovering items only works in inventory/containers. Does not work in the game-window...
  11. Flatlander

    [OTClient Showoff] Show off your OTClient project/module/UI and other

    What do you think of some of my changes?
  12. Flatlander

    would u like to play in tibia thats not pay2win ?

    Ok, make the Prey Task Tibia-Coin only. Changes nothing about the actual reward of the task, it isn't a super-unfair advantage. **edit** If Premium only gave you a 10% exp boost, and 3% less exp lost on death. Would it make it so you HAVE to have premium to be good and be able to compete at...
  13. Flatlander

    would u like to play in tibia thats not pay2win ?

    I disagree. "Pay to Progress" is the best way to do a server where you can buy stuff. Like the Prey Tasks in Real Tibia. You can spend TONS of in-game (and tibia-coin) money re-rolling tasks for a 2 hour boost hunting a single monster. Do you have any idea how much money that single system has...
  14. Flatlander

    would u like to play in tibia thats not pay2win ?

    Pay for boosts, or premium, or for cosmetics is fine. Even paying for specific items that just offer convenience is fine. You cannot pretend that EVERYONE agrees that all games should be free, simply because a vast amount of people are willing to pay for even the deluxe edition of games. Some...
  15. Flatlander

    TFS 0.X Would be possible to add a storage and a addon to players offline?

    Try This new onAdvance script and do the same tests. It will give us more information so we know what is happening. function onAdvance(cid, skill, oldLevel, newLevel) print("Running onAdvance Referral System.") if skill == SKILL_LEVEL and referral_rewards[newLevel] ~= nil then -- This...
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