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Recent content by GSMaster

  1. GSMaster

    OpenTibia Empty SpawnCleaner [Java]

    radius="([0-9]{1,3})" /
  2. GSMaster

    Lua [TFS 0.X] Reputation System - Help to improve conditionals

    I did something similar, but on mysql system checks if player is with active client (IP = 0) checks if the player and the target have different ip I don't know if in LUA itself it is possible to check if player logs in from vps/proxy --[[ MYSQL CREATE TABLE `reputation_system` (...
  3. GSMaster

    Skrypt Mana Rune TFS 1.1 Działa :) ale mana runa się nie kończy pomocy!

    dodac pod doCreatureSay(cid, "+"..math.floor(rand).." mana", TALKTYPE_ORANGE_1) to doChangeTypeItem(item.uid, item.type - 1)
  4. GSMaster

    CRASH UBUNTU OTX 2.15

    wpisz tam full to pokaże całego loga, i polecam robić ss z kompa a nie telefonem.. np programem SnippingToolPlusPlus
  5. GSMaster

    SILNIK 8.60 skompilowany pod LINUX

    sam skompiluj? malo to porardnikow na tym forum?
  6. GSMaster

    TFS 0.X Crash: ChatChannel removeUser

    hello, sometimes a server crash occurs (or someone else causes it): gdb log: - Thread 2 "tfs_2" received signal SIGSEGV, Segmentation fault. - [Switching to Thread 0x7ffff4c6c700 (LWP 32327)] - std::_Rb_tree<unsigned int, std::pair<unsigned int const, Player*>...
  7. GSMaster

    TFS 0.X Cast problem / server freeze

    @Gesior.pl thanks for such a comprehensive answer and directing me. Blocking writing helped, is there any chance for it to work on this TFS? (viewers write msg etc.)
  8. GSMaster

    TFS 0.X Cast problem / server freeze

    Good morning, i added this cast to TFS (0.4): Comparing otland:master...CastSystem:master · otland/forgottenserver (https://github.com/otland/forgottenserver/compare/master...CastSystem:master) and unfortunately sometimes the server freezes... it looks like packages are overlapping? (MSG /...
  9. GSMaster

    TFS 1.X+ TFS 1.3 Server freeze/shutdown

    Hello, is it possible to detect a memory leak?
  10. GSMaster

    Magic Effect 'move' with player?

    I understand where I have to edit the code, I thought that with the code what I gave, I should continue to combine. (translate)
  11. GSMaster

    Magic Effect 'move' with player?

    hm, i must combine something with this or not this way? void drawEffect(const Point& dest, float scaleFactor, bool animate, int offsetX = 0, int offsetY = 0, LightView *lightView = nullptr); for(const EffectPtr& effect : m_effects) effect->drawEffect(dest -...
  12. GSMaster

    Magic Effect 'move' with player?

    hello, how to make the animation on player (eg if it has 7 animations) was still on him (player) if player moves?
  13. GSMaster

    remove Bed from house

    Hello, does anyone have a c+ code to remove beds fromhouse tile?
  14. GSMaster

    Compiling mvs2017 - Release/win32 error unresolved external symbol ..

    hello, compile using Microsoft Visual Studio 2017 with vcpkg lates otclient src, version Release/win32, I get errors of this type: 1>LINK : error LNK2001: unresolved external symbol _mainCRTStartup 1>libcpmt.lib(ppltasks.obj) : error LNK2001: unresolved external symbol ___CxxFrameHandler3...
  15. GSMaster

    Feature Embedded proxy in your server.

    hello, I have a question I never used NGINX, do I think how good it should work: 1. Server (Europe) = OTS 2. Server BR (or US) = Proxy (with NGINX configured) player Connect to server (1) > player have set use proxy > server (1) change proxy user to (2) > player login to server ?? right?
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