Recent content by guiismiti

  1. guiismiti

    Compiling help TFS 1.3 vcpkg compile

    What exactly do you mean by "everything"? I'm getting this error now and I'm trying to re-run the steps, no success so far. Edit: what worked for me was replacing "#include <lua.hpp>" for "#include <luajit/lua.hpp>" in configmanager.cpp and luascript.h.
  2. guiismiti

    TFS 1.X+ Does CONDITION_PARAM_MANATICKS have a minimum value?

    Yea, I wouldn't change it. Potential bug creation. I'll leave it at 1 second. Thanks again, Vulcan
  3. guiismiti

    TFS 1.X+ Does CONDITION_PARAM_MANATICKS have a minimum value?

    Hello, I'm trying create a regen condition and set a tick value that is lower than 1000 ms. It is currently set at 10 ms, but the regen is still happening at 1000 ms: condition:setParameter(CONDITION_PARAM_MANATICKS, 10) Is 1000 ms the minimum value for the parameter? Thanks in advance.
  4. guiismiti

    Mysql.h Error when compiling TFS 1.3 only.

    Solved! vcpkg is not integrated into VS2017 · Issue #707 · Microsoft/vcpkg Thanks once again for your time, @Vulcan_ , I really appreciate it!
  5. guiismiti

    Mysql.h Error when compiling TFS 1.3 only.

    I installed those with no errors. I asked if there was a difference because I followed the forgotten server tutorial to install vcpkg, and not the Microsoft tutorial. Just to be clear - my vcpkg/installed/x64-windows folder contains everything I installed. But the Microsoft tutorial talks...
  6. guiismiti

    Mysql.h Error when compiling TFS 1.3 only.

    Is there a difference between the TFS tutorial (steps 2 + 4) and the vcpkg quick start tutorial? Do I need to perform the CMake steps in the vcpkg quick start tutorial? Because that is the only thing I didn't do so far (I'm at work right now, will be able to test it later). The best way to use...
  7. guiismiti

    Mysql.h Error when compiling TFS 1.3 only.

    Can you help me please? I've been trying to compile for hours now. I followed the installing steps and Visual Studio still can't find the headers/libraries. I've got this after using ".\vcpkg integrate install" (as admin): So, I thought it would work, but it isn't. Also, the field is...
  8. guiismiti

    Mysql.h Error when compiling TFS 1.3 only.

    Try adding a ./ in the beginning.
  9. guiismiti

    Magical Items for TFS 1.2/3

    Not sure if I understood this system 100% Example, can I set random stats for a Magic Plate Armor when it drops from monsters? Like, it would randomly roll +sword, or +club. If yes, can I use a random range for the bonus? Like, it would roll between +2 sword and +5 sword. Thanks in advance...
  10. guiismiti

    [Brazil] Fardos 10.95 - Auto Loot, War Realms, new content

    Now in test mode, so exp is really high.
  11. guiismiti

    Raspberry PI - can start Open Tibia Server?

    If anybody wants to check how the map I mentioned turned out and help testing it, it is running right now on test mode. Search for fardos in otservlist.
  12. guiismiti

    [10.77][TFS 1.2] ORTS, a real map project

    I modified a lot of this data pack, deleted map parts down to 39.7 Mb and I'm now running it on a Raspberry Pi 2 (1 Gb RAM). I know many people can't afford to run a global map because of the RAM demand, so, if you're interested, please help me test it... search for fardos in otservlist
  13. guiismiti

    Custom Global Map for less than 1 Gb RAM (Raspberry PI)

    Hello This is not meant to be an advertising thread. I am hosting a custom global map in a Raspberry PI 2 (has 1 Gb RAM). It is currently using around 600~700 Mb RAM. The thing is, I deleted more than half of the map and left most interesting areas. It currently weighs 39.7 Mb (full global map...
  14. guiismiti

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    I'm using this engine in my server Currently in test mode, so all rates are very high. The only important bug I have at the moment is the one with items disappearing when you are below a certain cap.
  15. guiismiti

    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    Yes, this is an engine, and that map is for testing. You need to look for a data pack if you want complete maps.