Recent content by hellboy

  1. hellboy

    OTS Guide - open source documentation and guide for newcomers

    Nice idea. Maybe we should update TFS wiki and link to it? Examples: https://github.com/otland/forgottenserver/wiki/Metatable:Monster https://github.com/otland/forgottenserver/wiki/Metatable:MonsterType Description: N/A Parameters: creature - No description Returns: N/A Example:
  2. hellboy

    Boss that whipes out the entire army (character delete)

    Hmm... Logout player Run sql querry (I'm not sure if I remember correctly table name) delete from players where id = player_id; 3. Profit!
  3. hellboy

    [Showcase] New modifications (OTClient + TFS)

    You know, it will be great to use with small monsters. Anyway You created great modifications. Keep doing good staff.
  4. hellboy

    [Showcase] New modifications (OTClient + TFS)

    It's nice to see some good ideas. I guess this will also fit this project: https://otland.net/threads/creature-stacking.211348/
  5. hellboy

    ManaFluids 8.0 Help !

    Ask here: Support (https://otland.net/forums/support.16/)
  6. hellboy

    OTS Guide - open source documentation and guide for newcomers

    It's great idea. But before we will point any users to OTClient, we should resolve this issue: [OTClient] Project needs a new maintainers (https://otland.net/threads/otclient-project-needs-a-new-maintainers.262165/) :/
  7. hellboy

    Lua Pets System With ModalWindow - ITS PISSIBLE??

    Grab lib from this system [TFS 1.2] Pet system (https://otland.net/threads/tfs-1-2-pet-system.236403/) and add modal windows.
  8. hellboy

    OTClient [TFS 1.x] Can't login into TFS 1.2

    I rechecked config.lua Ita was typo in ip
  9. hellboy

    [TFS 1.2] [Spells] How to call spell effect multiple times

    I guess you have all parts that should help create effect you want.
  10. hellboy

    [TFS 1.2] [Spells] How to call spell effect multiple times

    Remove word local before word function and try again. Double check if I made a typo in code. Anyway check your source files, in Linux machine grep -R CALLBACK_PARAM_TARGETTILE _source_directory ## EDIT I use CALLBACK_PARAM_TARGETTILE in TFS 1.2
  11. hellboy

    [TFS 1.2] [Spells] How to call spell effect multiple times

    I guess now I understand You. You should take a look at CALLBACK_PARAM_TARGETTILE, Not tested. It should look like this local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) local area = { {0, 0, 0, 0, 0, 0, 0}, {0, 0, 1, 1, 1, 0, 0}, {0, 0, 1, 1, 1, 0, 0}, {0...
  12. hellboy

    [TFS 1.2] [Spells] How to call spell effect multiple times

    Try create combat2 and combat3 (with no damage, but only effect) and execute them it his way. combat:execute(creature, variant) combat2:execute(creature, variant) combat3:execute(creature, variant) return true
  13. hellboy

    [TFS 1.2] [Spells] How to call spell effect multiple times

    Just send more effects after 1/4 sec and 1/2
  14. hellboy

    OTClient [TFS 1.x] Can't login into TFS 1.2

    As you can see in attached files, I wrote local network ip 192.168.56.101 As you can see in VirtualBox network configuration and in ip addr command output it's the only one way to connect VM with host.
  15. hellboy

    [TFS 1.2] [Spells] How to call spell effect multiple times

    [How-to] Using addEvent() How To make Spell Who hit 3 times in row
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