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Recent content by homarwh

  1. homarwh

    Lua UE / AOE spells and runes less attack when PVP

    is there a way to do this? when player is on PVP situation attack less than when its hunting/attacking monsters thanks!!
  2. homarwh

    Itutorial's Scripting Service TFS 0.3.6-0.4-1.x

    To the location they teleported, like "you were teleported to XXX" PS. and when the player gets teleported, close the modalwindow, right now it stands open when the player is teleported
  3. homarwh

    Itutorial's Scripting Service TFS 0.3.6-0.4-1.x

    Works now, how i setup it to when they choose the "spot" the window close? and send a message like monsters in orange? thank you man
  4. homarwh

    Itutorial's Scripting Service TFS 0.3.6-0.4-1.x

    Hello @Itutorial its me again xD, if you dont remember this post: Teleport pad modalwindow Well, the scripts works well but only with the first teleport on the code, the other 2, when player stepin on the "tile" it only shows the window with the title and description, it doesnt shows the...
  5. homarwh

    Teleport pad modalwindow

    Works now!!! :eek::eek::eek: thank you very much man, this will be very helpful to my proyect
  6. homarwh

    Teleport pad modalwindow

    creaturescript local teleports = { [0x00] = {cost = 0, pos = {x = 314, y = 102, z = 7}}, [0x01] = {cost = 0, pos = {x = 675, y = 245, z = 7}}, [0x02] = {cost = 0, pos = {x = 765, y = 451, z = 7}}, [0x03] = {cost = 0, pos = {x = 862, y = 598, z = 7}}, [0x04] = {cost = 0, pos =...
  7. homarwh

    Teleport pad modalwindow

    yes, i have
  8. homarwh

    Teleport pad modalwindow

    it shows the modal window and the descriptions, but it doesnt teleport you nowhere, i edited the creaturescripts positions no error on console ps: i dont have nothing on creaturescripts.xml maybe this has something to do only this <event type="modalwindow" name="tp_pad" script="tp_pad.lua"/>
  9. homarwh

    Teleport pad modalwindow

    got this error on console heres the script local tiles = { [3402] = { title = "Wind Nations Spots", desc = "Wind Nation", teleports = { [1] = {id = 0x00, text = "Rotworms - 100gp"}, [2] = {id = 0x01, text = "Hero Fortress - 100gp"}...
  10. homarwh

    Teleport pad modalwindow

    i have a doubt, here on creaturescripts: local teleports = { [0x00] = {cost = 100, pos = {x = 1000, y = 1000, z = 7}}, [0x01] = {cost = 100, pos = {x = 1000, y = 1000, z = 7}}, [0x02] = {cost = 100, pos = {x = 1000, y = 1000, z = 7}}, [0x03] = {cost = 100, pos = {x = 1000, y =...
  11. homarwh

    Teleport pad modalwindow

    If you can do it please do, i cant move forward with my project without this system, thank you!!
  12. homarwh

    Teleport pad modalwindow

    just 1 of the 3 pads is working atm, idk why this is happening, no errors on console... heres the post MoveEvent - [TFS 1.1] Teleporter spot(configurable price and storage)
  13. homarwh

    MoveEvent [TFS 1.1] Teleporter spot(configurable price and storage)

    how can i setup this to use 5 different teleporters? i mean, different movements... each teleport will reach you different places.. sorry for my bad english this is what i have till this moment, 3 differents movements scripts: tp_pads = { [8332] = {price = 0, name = "Temple"}, [8333] =...
  14. homarwh

    Halls of hope portals ID

    Hello, i have a 10.99 server and can't find those teleport Fire teleport, holy teleport, ice teleport, etc on RME, anyone know how i can i find them?
  15. homarwh

    Convert tfs 0.4 script to 1.2

    Fixed it, it was because on phpmyadmin every rank its a different number, it was rank 9 for guildID 3 for example, thanks Bogart.
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