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Recent content by Ihavegunz

  1. I

    TFS 1.X+ weapon leveling 1.4.2 TFS

    I added onUseWeapon_example.lua and did everything step by step, but I get an error in the engine: I noticed that my engine doesn't have the I added it myself and put the player-onUseWeapon-event.md file there. does my engine not support this?
  2. I

    TFS 1.X+ weapon leveling 1.4.2 TFS

    hello brother, I don't fully understand how newer engines work, the engine automatically loads scripts from data/script and this is the script: local EXP_PER_LEVEL = 1000 local MAX_LEVEL = 10 local ATTACK_PER_LEVEL = 2 local EXP_GAIN_MIN = 1 local EXP_GAIN_MAX = 5 local ELEMENTS = {"fire"...
  3. I

    TFS 1.X+ weapon leveling 1.4.2 TFS

    Hi, I have TFS 1.4.2 and I'd like to create a script that will allow all weapons to gain experience on impact. For example, I have a sword, and it gives me 1 experience on impact. At 100 experience, the sword will have +1 and will gain more attack and defense. My brother and I have been trying...
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