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Recent content by Izaack

  1. Izaack

    Mount System Tfs 1.5 Nekiro 8.0

    Hey Otland!, I'm integrating the mount system into TFS 1.5 Nekiro 8.0. I inspected a TFS 1.5 8.6 installation that already has the mounts and just moved the code to TFS 1.5 8.0. With the help of chatgpt, I managed to compile it, but when I activate the features in the client, the OTCV8 client...
  2. Izaack

    [8.60] [TFS 1.2] -[Real Map full] with mount & market system

    How did you solve it? This is what I'm getting, any ideas on how to fix it?
  3. Izaack

    OTClient Why does my OTClient look like this?

    Of course, this was what I enabled that I had not seen that came in the config.lua of Downgraded and further developed by Nekiro / MillhioreBT. --OTC Features -- NOTE: Features added in this list will be forced to be used on the client -- These features can be found in...
  4. Izaack

    OTClient Why does my OTClient look like this?

    Thanks everyone for your opinions. I discovered that when I create a player, I enter the game normally without errors, but when I log back in, the screen is black like in the photo I uploaded. Does anyone have any idea what it could be? 1775580438 I've solved it; I just needed to add some...
  5. Izaack

    OTClient Why does my OTClient look like this?

    Hi Otland, I'm installing the mounts but when I log in I get a black screen and the following error. ERROR: ProtocolGame parse message exception (3475 bytes, 3437 unread, last opcode is 0x09 (9), prev opcode is 0xa0 (160)): unhandled opcode 9 Packet has been saved to packet.log, you can use it...
  6. Izaack

    TFS 0.X Don't delete players on death

    UP!
  7. Izaack

    TFS 0.X Don't delete players on death

    any?
  8. Izaack

    TFS 0.X Don't delete players on death

    Hello Otland, I'm modifying my Otxserv 2 sources and I'm implementing a way for you not to close the session when you die. I've already achieved that. What I can't achieve is clearing the damage that the player does before dying, which means that after dying the player continues to gain...
  9. Izaack

    OTClient OTCV8 client communication with TFS 1.5 Nekiro using opcode

    Hi Otland, could you explain how to use opcode with a basic script to communicate from TFS 1.5 Nekiro with OTCV8?
  10. Izaack

    TFS 1.X+ function onkill tfs 1.5 dont work

    Thank you all very much for helping me, the topic is closing. thanks a @Sarah Wesker
  11. Izaack

    TFS 1.X+ function onkill tfs 1.5 dont work

    Tengo el servidor de pruebas y lo voy cerrando y abriendo con cada modificación, los scripts se van colocando donde me van indicando como dijo @Mateus Robeerto, uno es un revscript y el otro va directo a Creaturescripts, al reiniciar mata a un jugador y no imprime nada en la consola.
  12. Izaack

    TFS 1.X+ function onkill tfs 1.5 dont work

    i use tfs 1.5 nekiro 8.6 nekiro bro
  13. Izaack

    TFS 1.X+ function onkill tfs 1.5 dont work

    It doesn't work for me in either mode, it doesn't print when I kill a player. 1746995121 any?
  14. Izaack

    TFS 1.X+ function onkill tfs 1.5 dont work

    no work bro i dont print in console when kill player
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