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Recent content by jacqen

  1. jacqen

    [CANADA][Custom/OTC] BlackTalon Online - Official Launch July 23rd, 7 PM GMT+2

    You were timed out because of instigate things. I already removed the timeout after all the probles were solved
  2. jacqen

    [CANADA][Custom/OTC] BlackTalon Online - Official Launch July 23rd, 7 PM GMT+2

    Server is already online. Come play!!
  3. jacqen

    [CANADA][Custom/OTC] BlackTalon Online - Official Launch July 23rd, 7 PM GMT+2

    One of the main reason we had for a new season it was because the attributes system was affecting the game too much and made it difficult for us to add new content. But now it's a LOT easier to implement those. And we also have new content, like new quests, new maps, continents. Can't spoil too...
  4. jacqen

    [Brazil] [11.00 / Custom] MegaGlobal

    I thought it was common sense to not steal from the community. But well, not surprised to see this attitude, some people want to just leech. But damn, if you're going to steal everything at least try to do something good with it. I play almost every other server and damn, I have 0 motivation to...
  5. jacqen

    LUA ERROR FOR GOD COMMAND /i HELP PLEASE

    The script posted is not the one you use, you need the string.splitTrimmed function. Just post it somewhere in global.lua: string.splitTrimmed = function(str, sep) local res = {} for v in str:gmatch("([^" .. sep .. "]+)") do res[#res + 1] = v:trim() end return res end
  6. jacqen

    LUA ERROR FOR GOD COMMAND /i HELP PLEASE

    Post the /i command script
  7. jacqen

    TFS 1.X+ [CRASH] Segmentation fault Item::isRemoved

    It doesn't seems to be this script the issue, try to look to any script that have addEvent like this: addEvent(function() --function body end, anytimehere) Where in the function body you using a item userdata, such as: Item:transform(), item:remove(), item:decay() or any other item function
  8. jacqen

    combo sd spell problem tfs 1.3

    local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA) combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH) function onGetFormulaValues(player, level, maglevel) local min = (level / 4)...
  9. jacqen

    Lua [TALKACTION] TFS 0.4 8.60 command !aura on !aura off - Aura Heal - no Heal Health and Mana; It's Not Healing Neither Mana Nor Health

    Change line 24 ~ 34 to: if chances<=porcentagem/8 and (getCreatureMana(cid)<getCreatureMaxMana(cid) or getCreatureHealth(cid)<getCreatureMaxHealth(cid)) then if getCreatureMana(cid)<getCreatureMaxMana(cid) then doCreatureAddMana(cid, getCreatureMaxMana(cid)*(quantheal/100)) end...
  10. jacqen

    Lua [TALKACTION] TFS 0.4 8.60 command !aura on !aura off - Aura Heal - no Heal Health and Mana; It's Not Healing Neither Mana Nor Health

    The quantheal value is to high. You use it to fraction the max health/mana. So if you have for examp 2000 health, the actual healing would be 0.002 which I believe it is rounded to 0 I would recomend the following changes to script: Fist change all constants to local and lower the quantheal to a...
  11. jacqen

    TFS 1.X+ Machete problem in wild growth

    It should be when you use the machete somewhere that doesn't have a tile. This should fix: if Tile(toPosition) then for _,tileItem in pairs(Tile(toPosition):getItems()) do if table.contains(wildGrowth, tileItem:getId()) then toPosition:sendMagicEffect(CONST_ME_POFF)...
  12. jacqen

    TFS 1.X+ erro check slot item

    What is the engine you use?
  13. jacqen

    TFS 1.X+ Error script

    Starting at line 38 change: local resultId = db.storeQuery('SELECT `cont_id` FROM `player_autoloot_persist` WHERE `player_guid` = ' .. getPlayerGUID(player) .. ' AND `item_id` = ' .. tmpItem:getId() .. '') if resultId then local bp_id = result.getNumber(resultId, 'cont_id') end To: if player...
  14. jacqen

    Help! Scroll of Capacity TFS 1.X

    Revscryptsys is only available on tfs 1.3+
  15. jacqen

    "Importing" characters from real Tibia

    It should save on player logout
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