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Recent content by johnsamir

  1. johnsamir

    Programmer [Paid Job] Fix the high cpu usage if to many monsters

    tfs 0.4 have that problem too and cast system increases the problem :P lots of features from 0.4 were removed from 1.5 by that reason
  2. johnsamir

    Fluid Npc Problem

    i think you ha ce made mana fluids a liquids stackable right? you need to make source editions too in order to load it properly so you need to change items.otb for a higher version like 8.0 and edit spells to make it read the new flag
  3. johnsamir

    Fluid Npc Problem

    what protocol are u using 7.72?
  4. johnsamir

    Lua Condition_cursed

    think it's hardcoed in source :( like poison but not 100% sure i use tfs 1.4 protocol 8.6 and when i use curse i start from 19 few hits then 9 and so on my script looks like this local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)...
  5. johnsamir

    Mapper mapper converter 1098 to 860

    i know but don't know how to take all the places that i need wont spent time reasearching for it. Also don't know how to paste it in the same coords too :/ hopefully if it's not that expensive won't do this otherwise ofc i will have to :/ if i could find all the mapse below plaints of havoc...
  6. johnsamir

    Mapper mapper converter 1098 to 860

    Need mapper to extract maps from orts2 map 10.98 and convert it to 8.60 without changing the map coordinates aid/ or uid, because want to use the same script from orts how much would it cost? in this case i need all places that are related to the inqui quest i already have added the reward room...
  7. johnsamir

    The Inquisition Quest (Tested on Canary 13.21)

    if i use tfs 1.5 where this code [Storage.TheInquisition.Mission07] = { itemId = false, itemPos = { {x = 3150, y = 4162, z = 6} }, should be placed? lib /core/sotaarges i got this TheInquisition = { Questline = 12160, -- Storage through the Quest Mission01 =...
  8. johnsamir

    Programmer [Paid Job] Fix the high cpu usage if to many monsters

    you tested with latest changes from this thread? TFS A* Algorithm :D (https://otland.net/threads/tfs-a-algorithm-d.282100/) it's obious that panda displayed in that gif or video has speed increased, here it how looks with latest changes and normal speed https://streamable.com/5r4rf8
  9. johnsamir

    Lua Xikini's Free Scripting Service TFS 1.4.2

    ohh i see, thanks
  10. johnsamir

    Lua Xikini's Free Scripting Service TFS 1.4.2

    teleport player to temple instead of log out would be possible to ask? this way players don't get it's backpack closed don't need anything else, just that is not for an war server want it for an rpg server, it's tediuous to have to re open everything after death so would like to ask for this...
  11. johnsamir

    OTClient Open content in the next available panel -OTCV8

    Hi as title says im looking for this, in which files should i look for in order to review this? by the moment if i try to open content in a panel that is already full other content in the panel gets closed. if useThing then if useThing:isContainer() then -- if...
  12. johnsamir

    [MOD] Windows (BP, EQ, Battle etc.) can be dragged only to 'panels' (right/left)

    how to make this work but with extra pnael? by the moment if i set this code in otcv8 can't draag things into extra panels worked thanks
  13. johnsamir

    Action bar

    i have a problem when i open an action bar it decreases the chat windows size, making it impossible to view, how can i make to extended that windows with the actions bars instead of decrease it's size?
  14. johnsamir

    OTClient Mehah 3.0.2 - StoneDrake UI

    You don't have commits ? Would like to add this to otcv8 for my own use
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