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Recent content by lazarus321

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    TFS 1.2 Blessed

    very good work now. The error was in that part "if (!player)" in my file "if (player)" Thanks alot bro.
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    TFS 1.2 Blessed

    The same thing happened earlier, I don't know where to check the functions within the source.
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    TFS 1.2 Blessed

    We can speak in English no problem. Well, it looks like you're not recognizing the command to bless. so I believe it is some edition in the source
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    TFS 1.2 Blessed

    I don't know if it worked, see the red arrows. How do we check to see if the player already has the blessing? My TFS is 1.3 - version 10.98
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    TFS 1.2 Blessed

    Ok, Thanks @Ralumbi. well, the name of npc is Oyama with this file. <?xml version="1.0" encoding="UTF-8"?> <npc name="Oyama" script="Oyama.lua" walkinterval="2000" floorchange="0"> <health now="150" max="150" /> <look type="57" head="115" body="113" legs="31" feet="38" addons="3" />...
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    TFS 1.2 Blessed

    Hello guys, I implemented the script below, but it doesn't work properly here. In this part of adding the blessing "player: addBlessing (1)" despite the script does not give errors the player also does not receive the blessing...
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    TFS 1.2 Movements

    @Aeronx. Could you help me with these modifications?
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    TFS 1.2 Cap attribute

    Could someone help me put the "add Cap" as an attribute in the source? Example of the attribute in the item <attribute key="cap" value="20" /> (when equipping the item he gains 20 in the total cap)
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    Feature [TFS 1.3] Monster Levels

    i got this error, my file game.cpp https://pastebin.com/YAA0fAxx
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    Advanced Task NPC

    Does anyone use this system? I realized that when I talk to the npc and if I relog or climb stairs or walk away it doesn't end the conversation. When i press the button to exit the npc also does not finish the corverse. I'm almost giving up on using it. Someone help?
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    TFS 1.2 Task Error

    I made a comment on this topic below. I don't know if I did it in the right field. https://otland.net/threads/advanced-task-npc.266598/ Would I like a button option to return to choose the initial tasks would also be good. Could anyone help?
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    TFS 1.2 Script

    How would i do for this situation? If I throw 1 item (any) on the floor (pos x, x, x) and then throw another item (any) on top of item 1 does it become another item x? It would have to be automatic like movements, but I believe it’s not here when it comes to items.
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    TFS 1.2 Movements

    But what modifications do i need to modify the database?
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    TFS 1.2 Movements

    Hello guys, I have this script (movements) that when equipping a backpack provides player 6 in the total cap. It works well but whenever I relog add 2 to the total cap because it happens? I simply want to add 6 to the total cap and when I remove the bp, return the normal cap. The numbers "200"...
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    Advanced Task NPC

    I am having this error below when I press the "exit" button Would I like a button option to return to choose the initial tasks would also be good. could anyone help?
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