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Recent content by leo123456

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    TFS 0.X Change function for me

    TFS 0.X - OTX error - crash [segmentation fault]
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    TFS 0.X Change function for me

    @StreamSide I don't know how to make it. Can you make for me?
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    TFS 0.X Change function for me

    bump
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    TFS 0.X Change function for me

    Because doRelocate crash my server. So I need change functions. @Sun
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    TFS 0.X Change function for me

    My intention is to replace the function doRelocate with doTeleportThing so that it has the same purpose. So change a function but do the same thing.
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    TFS 0.X Change function for me

    Did not work buddy. The player is coming back.
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    TFS 0.X Change function for me

    @Sun Did not work buddy. The player is coming back.
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    TFS 0.X Change function for me

    Hello Our friend @Gesior.pl asked me to change the dorelocate function to 'doTeleportThing' but I do not know how to do that. Can someone help me? Script: function onStepOut(cid, item, position, fromPosition) local newPosition = {x = position.x, y = position.y, z = position.z}...
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    TFS 0.X OTX error - crash [segmentation fault]

    @webtimize @Gesior.pl What could this be? Because the server does not have it. Would you protect this function in game.cpp?
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    TFS 0.X OTX error - crash [segmentation fault]

    @Frikx I can not reproduce the error because I do not know where it occurs. @webtimize It has no floor that changes the speed. But you have 1 item that changes speed. However I use it several times and the server does not give the error.
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    TFS 0.X OTX error - crash [segmentation fault]

    @Frikx No, i dont.
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    TFS 0.X OTX error - crash [segmentation fault]

    Hi people, I have this bug. Segmentation Fault. Log gdb: 0x00000000004e8465 in Game::changeSpeed (this=<optimized out>, creature=creature@entry=0x227ca00, varSpeed=<optimized out>) at game.cpp:4577 4577 spectator->getPlayer()->sendChangeSpeed(creature...
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    TFS 0.X [OTX] Sometimes drop loot with bless

    Hi people, I have a problem. Sometimes the player died and drop loot with bless! My creaturescripts: function onDeath(cid, corpse, deathList) function HaveBless(cid) for i = 1,5 do if getPlayerBlessing(cid, i) then return true end end return false end if isPlayer(cid) and HaveBless(cid) and...
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