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Recent content by Lucas Alfare

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    How to get server's items id?

    items.otb seems a binary file such as the .dat or .spr. Thinking in this, there are any resource of its bytes structure that can help me write a reader for it and retrieve the IDs?
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    How to get server's items id?

    Some progress? I'm having trouble in matchingg IDs as well.
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    How to parse server ID to client ID?

    Hello, I don't know if this is the correct section to point this (if not, please, tell me). I'm studying some structure of the old 8.6 Tibia.dat and Tibia.spr and finnally got reading then correctly (I think). However, I'm still having problems while getting data from the .dat file. For...
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    Does someone have the exaclty 8.6 tbia.dat bytes structure or tibia 8.6 dat protobuf file?

    I'm trying to get bytes information by my own code, because this I'm trying to understand the dat structure. Ohh... Maybe I thought was possible use protobuf for parse any kind of bytes structure, in this case only create the correct fields for the given structure... But, the post that I...
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    Does someone have the exaclty 8.6 tbia.dat bytes structure or tibia 8.6 dat protobuf file?

    I'm working in some parsers and I wondering to know if this can be used to read the bytes of the 8.6 version. Also, by following the link, I tried perform the protobuf file and got this: syntax = "proto2"; message DatFile { repeated Appearance objects = 1; repeated Appearance outfits =...
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    Tibia.dat Reader + .dat/.spr Structure and .spr reading code link

    Sorry for relive this but, how can we know the "bounds" of the sprite? E.g., the sprite info initialize in the 10th byte, but how to know the last th byte of the targeted sprite?
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