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Recent content by luccagomes

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    Lua Why some times print it all on console? LootAmulet.

    looks working, ty so much!
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    Lua Why some times print it all on console? LootAmulet.

    Mod script <?xml version="1.0" encoding="UTF-8"?> <mod name="Loot Ring" version="1.0" author="Cykotitan" contact="otland.net" enabled="yes"> <event type="kill" name="lootring" event="script"> <![CDATA[ local t = { item = 11393, slot = CONST_SLOT_NECKLACE, newRate = 2 } local rate =...
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    Lua Why some times print it all on console? LootAmulet.

    I tried to adept this: https://otland.net/threads/mod-loot-ring.99748/ mod loot ring to make a amulet to set loot rates to 2x Its work, but sometimes it show big erros on console like this: [2:10:35.754] [Error - CreatureScript Interface] [2:10:35.754] In a timer event called from...
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    Compiling (3884) loot amulet sources

    i've tried it, but remove loot from corpse.. its really the best way? is not possible change loot rates on sources? i've got so much errors too https://otland.net/threads/error-mod-loot.243126/
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    Compiling (3884) loot amulet sources

    yeah i know this, i show here but its a get function... there is a set function?
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    Compiling (3884) loot amulet sources

    I think don't have a function to change loot rates in LUA (0.4) So cause it i want edit it on sources Or have a function to change loot rates?
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    Compiling (3884) loot amulet sources

    How to make it on sources 3884? lua code local slots = getPlayerSlotItem(cid, 2) local loot = getConfigInfo('rateLoot') local rateLoot, rateGoldLoot if slots.itemid == 11393 then loot = loot * 2 else loot = loot end
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