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Recent content by lukmic94

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    Lua reward_system(reward container boss) dont functionality

    okay, true do u like a help me with global.lua change datas?
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    Lua reward_system(reward container boss) dont functionality

    data/modules/scripts/expertpvp/fightmodes.lua function onRecvbyte(player, msg, byte) local fightMode = msg:getByte() local chaseMode = msg:getByte() local secureMode = msg:getByte() ~= 0 local pvpMode, oldPvpMode = msg:getByte(), player:getPvpMode() local expertPvp =...
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    Lua reward_system(reward container boss) dont functionality

    hello everybody i have server with TFS 1.2 and dont functionality reward system if killin the boss Open dead = not owner Open container = empty box Terminal errors: Lua Script Error: [Modules Interface] data/modules/scripts/expertpvp/fightmodes.lua:onRecvbyte...
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    Lua Changing protocol version in tfs

    /** * The Forgotten Server - a free and open-source MMORPG server emulator * Copyright (C) 2017 Mark Samman <[email protected]> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software...
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    Lua Changing protocol version in tfs

    i'am using tfs 1.1/1.2 and other. CLIENT_VERSION_MIN/max = 10.90-10.99, after compile works only client 10.99. If I open other game client , game be close(debug/crash)
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    Lua Changing protocol version in tfs

    /** * The Forgotten Server - a free and open-source MMORPG server emulator * Copyright (C) 2017 Mark Samman <[email protected]> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software...
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    Lua Changing protocol version in tfs

    Hello I have a question how to change the server's protocol TFS 1.2? In definition.h changes: #define CLIENT_VERSION_MIN 1090 #define CLIENT_VERSION_MAX 1099 #define CLIENT_VERSION_STR "10.99" after this change I can still log in only through client 10.99 on other source I tried to compile...
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