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Recent content by maikons

  1. M

    TFS 0.X luaDoCreatureSetTarget not creating red square

    TY @Gesior.pl @Sarah Wesker could u share to us how did u do on otc side?
  2. M

    TFS 0.X luaDoCreatureSetTarget not creating red square

    @Sarah Wesker @Gesior.pl halp
  3. M

    TFS 0.X luaDoCreatureSetTarget not creating red square

    @Gesior.pl @Sarah Wesker Just the function in my script, right? Or do i need to change something in otclient too? There is a function with the name u told in 0.4: https://github.com/Fir3element/3777/blob/aef29d0ac94140c5d095cb1f55a34035e42746b3/src/protocolgame.cpp#L3294...
  4. M

    TFS 0.X Exiva only in PKs (find person)

    it is only one if, that must be it thank you so much bro!
  5. M

    TFS 0.X Exiva only in PKs (find person)

    It not work for red sword players: if( (targetPlayer->getSkull() != SKULL_BLACK && targetPlayer->getSkull() != SKULL_WHITE && targetPlayer->getSkull() != SKULL_RED ) && (!player->isPzLocked()) ) {...
  6. M

    TFS 0.X Exiva only in PKs (find person)

    Like this: bool InstantSpell::SearchPlayer(const InstantSpell*, Creature* creature, const std::string& param) { Player* player = creature->getPlayer(); if(!player || player->isRemoved()) return false; Player* targetPlayer = NULL; ReturnValue ret =...
  7. M

    TFS 0.X Exiva only in PKs (find person)

    is it hard to get yellow skull? is it easer to get this red sword? https://ibb.co/JkbCqH5 idk this name
  8. M

    TFS 0.X luaDoCreatureSetTarget not creating red square

    Ok, i gonna use OTC... @Sarah Wesker you mean this? local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_RED) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false) local arr = { {1, 1, 1...
  9. M

    TFS 0.X Exiva only in PKs (find person)

    ty! this line cant be a string player->sendCancelMessage("You can not locate players with no skulls!"); so i've change to player->sendCancelMessage(RET_CREATUREISNOTREACHABLE); only a last thing: black,white,red is working but yellow is not working... do u know how to fix it?
  10. M

    TFS 0.X Exiva only in PKs (find person)

    What do i need to do to add this condition: if(getCreatureSkullType(cid) ~= SKULL_YELLOW and getCreatureSkullType(cid) ~= SKULL_WHITE and getCreatureSkullType(cid) ~= SKULL_RED and getCreatureSkullType(cid) ~= SKULL_BLACK ) then doPlayerSendCancel(cid, "You can not locate players with no...
  11. M

    OpenTibia Sprite Pack

    https://www.virustotal.com/gui/file/e13f0ca7dd1c1bf8ecdf7cbaa6c9ce68ddee559c1bce1bba7cd20ca335b88fb1/detection amazing!
  12. M

    TFS 0.X luaDoCreatureSetTarget not creating red square

    @Xikini @Snavy I had a idea... There is a way to set player PZ or something like that? It would stop attack on server and on client
  13. M

    TFS 0.X luaDoCreatureSetTarget not creating red square

    Ty <3 We hope he can :)
  14. M

    TFS 0.X luaDoCreatureSetTarget not creating red square

    @Xikini could u give more information about that? A light... Any other example sending extra byte to the client or something like that?
  15. M

    TFS 0.X luaDoCreatureSetTarget not creating red square

    Do u know anything i could use as base to try to do it? An example, someone doing something like that...
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