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Recent content by marcelomnzs

  1. marcelomnzs

    Question to real Tibians - if I set MAX LVL to 100, would you be able to complete all quests and reach "endgame" in real tibia 8.0 ?

    I think it's a valid and interesting idea. It circumvents some problems. And what would the leveling missions be like from there? Bosses?
  2. marcelomnzs

    Development Services TFS/Web

    +rep
  3. marcelomnzs

    Voice Chat System (VOIP) – Free for the Community

    Very good, even more useful on mobile, does it work on mobile?
  4. marcelomnzs

    How can I add colors to the sqm of rare, epic, legendary items? OTclient

    Any idea how show "frames rarity" on items on the floor? May be shaders better..
  5. marcelomnzs

    OpenTibia OTClient that unpack map.otbm to .png files - v2.0

    Hello friend.. after trying a lot, I ask for your help.. I tried in several ways to convert your mapgen otclient to read srv instead of reading otb, or even generate an otb through my srv, but I was not successful :/ an rme editor that i use, need more information...
  6. marcelomnzs

    C++ TibiaCAM - how?

    Master, what alternative do you suggest to analyze bots, saving HD? only I would watch, so maybe a script to start recordings after a period of intense hunting?.. delete the files after a period? how heavy are these generated files?
  7. marcelomnzs

    Weird behavior on TFS 1.2 - lag on localhost

    The problem may be in virtualization. Did you test in another environment??
  8. marcelomnzs

    Lua Item time left/charges

    i got many errors with time stamp when i tried to add.. i will check it later again, thank u
  9. marcelomnzs

    [7.x] Thora - Gallery

    amazing bro
  10. marcelomnzs

    Lua Svargrond Arena 1.4.2 doors + teleprts

    try use "dofile" once in lib.lua file dofile('data/lib/svargrondArenaQuest.lua') like it, and all other files u remove the dofile..
  11. marcelomnzs

    TFS 1.X+ onMoveItem, do not allow placing item inside a container.

    I know this may not be the ideal location, but it is well connected. I have a custom autoloot in actions.cpp that moves the item to the player when he opens the body. I would like to improve it by moving the item to the loot pouch or gold pouch in the case of money. but looking all day for a way...
  12. marcelomnzs

    C++ Auto-Loot g_game.internalMoveItem specific container

    up.. trying to use a container as priorate too
  13. marcelomnzs

    Lua Item time left/charges

    up
  14. marcelomnzs

    Lua Item time left/charges

    too looking for otcv8 .. up
  15. marcelomnzs

    [Tutorial] Adding more tiles to game window - Updated 7/6/2018

    So guys, can anyone help me? I want to implement it, but the calls of the creatures on the map are weighing them down, preventing a view larger than 100x100... I tried to search the entire source code, which is why I noticed that every creature also has a range around it on the entire map during...
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