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Recent content by MartyX

  1. MartyX

    C++ How to compile TFS 0.3.6 for 64-bit DEV C++

    use codeblocks .. same
  2. MartyX

    Scripter [OTX 2] Market in game - OTCv8

    yep only code no are full ... require descriptions on dat structure
  3. MartyX

    darklord [mapping works]

    hive great
  4. MartyX

    darklord [mapping works]

    Great
  5. MartyX

    [7.72] RealOTX with CastSystem - OpenSource

    all are included dll/binary
  6. MartyX

    [7.72] RealOTX with CastSystem - OpenSource

    server are compiled RealOTX-7.72/dll_binaryx32.7z at master · brewsterl/RealOTX-7.72 (https://github.com/brewsterl/RealOTX-7.72/blob/master/dll_binaryx32.7z) - x32 RealOTX-7.72/dll_binaryx64.7z at master · brewsterl/RealOTX-7.72...
  7. MartyX

    Add Ping - OTX 2

    possibly you should indicate it to otclient for its interpretation
  8. MartyX

    Scripter [OTX 2] Market in game - OTCv8

    Yep possible
  9. MartyX

    Feature [TFS 1.4] OTS statistics (C++/Lua/SQL) by kondra

    marged :: OTS Stats by kondra ( https://otland.net/threads/tfs-1-4-ots-statisti… · mattyx14/otxserver@c06c499 (https://github.com/mattyx14/otxserver/commit/c06c49998856d723bb62e83d80d72ca9af385b64) ty ;)
  10. MartyX

    [12.x] OTServBR-Global

    find on spawn one with - value and change to 60
  11. MartyX

    Urgent! Clone items TFS 1.2

    It would be a matter of seeing how it is reproduced so that a possible solution can be seen
  12. MartyX

    Static Data Editor Client 12 - Add Bestiary

    and how work it
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