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Recent content by middley

  1. M

    ⚔️ TFS 1.8 Downgrade 8.60 — Open Source Tibia Server Base

    Compilation, everything went well, all files are from github, I didn't edit anything, after logging in to the server I get these errors in the terminal, how do I fix it?
  2. M

    ⚔️ TFS 1.8 Downgrade 8.60 — Open Source Tibia Server Base

    It seems that the item file does not match those on the map.
  3. M

    (OTX2)(7.6) Unlocked Source

    In this type of engine you can easily unlock the maximum level up to tens or hundreds of millions, or the reborn system.
  4. M

    (OTX2)(7.6) Unlocked Source

    After several years of running the 7.6 protocol, initially on Yurots, then learning Linux and trying several engines, I managed to 100% unlock the otxserver2 source (tfs 0.3.6). First, I'd like to show forum members what will be available for free download in the near future! A few things have...
  5. M

    TFS 1.6 Logowanie

    Witam wszystkich, uruchomiliśmy TFS 1.6 na vps protokołu 13.10. Logujemy się z otclient mehah na serwer po czym otwiera liste postaci, ale kiedy chce się zalogować stoi cały czas na "Łączenie z serwerem gry", logujemy się przez port 80 i 8080. Wie ktoś co jest przyczyną?
  6. M

    Compiling [RME] Error while loading map

    Good morning, after editing the map I encountered a problem, when the map was saved everything was fine until the next attempt to load it. During loading it threw errors from the photo, also cut off 1/4 of the spawn.xml file, in addition to that it cut off 90% of the map. I did not find any...
  7. M

    Compiling TFS 1.5 Compiling problem

    Hello, I have a problem with compiling TFS 1.5 downgrade nekiro, I added functions to damage, the entire compilation goes without a problem, at the very end while creating the file, the console throws errors. Here is the link to what I tried to add...
  8. M

    C++ [OTXServer2] Too high damage

    there was the same problem with the maximum experience gained from monsters, I found a function in luascript and changed it to 64, so why do you think it can't be done?
  9. M

    C++ [OTXServer2] Too high damage

    it's not a problem if the damage is displayed with a minus, the problem is that after reaching the int32 threshold the character doesn't deal damage
  10. M

    C++ [OTXServer2] Too high damage

    Bump, I guess you need to change int to 64 but which function is responsible for that?
  11. M

    C++ [OTXServer2] Too high damage

    Hello to all forum users. Unfortunately I have discovered a problem on our server related to too much damage. I need to unblock it. Does anyone know how to get rid of it and where to look for it? We use OTXServer2, protocol 7.6 Below I've added a video of what it looks like. Thanks in advance...
  12. M

    [BUG][TFS 0.3.6] Change outfit

    Any player using the script I provided can change their looktype to 75 and change to the gamemaster outfit.
  13. M

    [BUG][TFS 0.3.6] Change outfit

    We found a bug in TFS 0.3.6, namely after using this script for otcv8 you can change into Gamemaster's outfit without any problems. Does anyone know how to block this? local outfit = { head = 0, body = 1, legs = 2, feet = 3, type = 143, -- outfit id auxType = 0, addons = 3, -- 1, 2, or 3 for...
  14. M

    Lua [ACTION] Needed exhausted for script

    Xikini is a master as usual, works as it should, thank you!
  15. M

    Lua [ACTION] Needed exhausted for script

    Good morning everyone, I need help adding exhaustion to my fishing script. So that the fishing rod can be used every second. Script : local config = { [1] = {item = {2146, 1}, chance = 5000, fishing = 0, quest = {enable = false, storage = nil}}, -- nieb klejnot 1 [2] = {item =...
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