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Recent content by MrMax

  1. MrMax

    Evonia - 8.6 Oldschool Evolution [Showoff]

    Thank you all for the kind words and support, I really appreciate it. It means a lot to see people interested in the project. It really gives me extra motivation to keep pushing forward. About the release: the server is already online, but it is not publicly released yet. I do not want to give...
  2. MrMax

    Evonia - 8.6 Oldschool Evolution [Showoff]

    The temple overhaul was needed to properly separate the temple from the depot. It now feels more like a true main hub for future players, housing many NPCs and shops to aid new adventurers on their journey. Since I could not fully express the shop designs the way I wanted, with plenty of items...
  3. MrMax

    Evonia - 8.6 Oldschool Evolution [Showoff]

    Evonia is getting new teleport room and since its bigger (over 80 spawns) and over multiple floors, its getting a new feature where every player can choose its spawn point inside the TP room.. That way players don't need to walk the whole distance to the endgame monsters. Here are top floors and...
  4. MrMax

    [System] Weapon Hit Rank!

    Tested with TFS 1.5 downgraded by Nekiro for 8.6 I think it has string building bug and doesn't account for SD damage and split between rods and wands, but otherwise it works.. feel free to update it since I dont have much time right now.. local RankHit = { top = 3, storages = {...
  5. MrMax

    spell effect from 0.4 to tfs 1.5 downgrade 8.60

    Also if all your magic effects are mixed up for whatever reason, u can use command !z and pass the parameter to spawn a magic effect. So you can go through all the numbers and look for the effects that way. For example !z 45
  6. MrMax

    spell effect from 0.4 to tfs 1.5 downgrade 8.60

    Is this what you looking for ? https://otland.net/threads/magic-effects-10-41.221733/
  7. MrMax

    Lua Question about teleport creatures in an area

    First check only for players, that is better than going through the creature names. Use isPlayer(creature.uid) Then create a local targetPos array {x,y,z} something like this: local targetPos = { x = square.exitpos.x + math.random(-8, 8), y = square.exitpos.y + math.random(-8, 8), z =...
  8. MrMax

    Map tfs 1.4.2 10.98

    Try this one: https://otland.net/threads/tfs-1-4-2-10-98-nightmare-map-all-quest-work.290019/
  9. MrMax

    doors(Solved)

    You can also use Ctr+F to find items on map by their ID.. that means you can find all the locked doors on the map and change them manually if needed. You can also change all the doors at once with Ctrl+Shift+F but since you are on the huge RL map i would not advise that since some doors are...
  10. MrMax

    doors(Solved)

    Im not the best for the job but check the global.lua and items.xml and compare them to open source to see if everything checks out. Global.lua should have all the doors in one place by their ID.
  11. MrMax

    Evonia - 8.6 Oldschool Evolution [Showoff]

    Hi everyone, and welcome to my showoff thread. I’ve been working on my project, Evonia, for longer than I’d like to admit, and I think it’s finally time to share some of my work. I got tired of “cash-grab” evolution servers that advertise themselves as 8.6 but include 90%+ newer sprites...
  12. MrMax

    Action Advanced quest chests 1.x

    When I implement everything, and set up uid of chest lets say 2001, in game I don't get what's in quest_chests.lua , except i recive Purple Backpack that has ID 2001. In console i have no errors whatsoever. I'm using TFS 1.3/1.4 from Nekiro for 8.6, idk what to do...
  13. MrMax

    [8.6] - Thais rework

    Thank you so much, maybe Venore is next if anyone get's interested after this one :3
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