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Recent content by MrVilhelm

  1. MrVilhelm

    OTClient 1.0 (Release)

    Hi @Mehah I have a noob question. What is the diffrence between .tar.gz and zip? From my testing I have reached the conclusion that tar.gz is the one that works for me, cuz I cant seem to compile the zip version.
  2. MrVilhelm

    My Custom Evo server 10.98 TFS 1.4

    He means that he doesnt like servers where aoe spamming is the best way to play. So less monsters fits his preferences.
  3. MrVilhelm

    My Custom Evo server 10.98 TFS 1.4

    Few but strong for sure! :P
  4. MrVilhelm

    Bye

    Sorry you feel this way buddy, thanks for everything you've done for this community! You shall be missed. ❤️ I truly wish you the best! ❤️
  5. MrVilhelm

    [Caynez] I'm a cool guy, really

    Ngl, this looks f****** amazing 😍 You doing jobs? Might need a talanted guy like you quite soon!
  6. MrVilhelm

    12.x client sprites for 10.98? Any solution?

    Its very easy to fix actually. But its quite time consuming and annoying. You have to open your item.otb in an item editor. Now all that you gotta do is fix the client/server side ids (cant remember which one it is) to match what they're supposed to be.
  7. MrVilhelm

    Lua Tfs 1.4 crit system

    Ohh, yea I have a lot to learn! Thanks a lot for explaining everything + helping me! Much love! ❤️
  8. MrVilhelm

    Lua Tfs 1.4 crit system

    Should monster.lua look like this? function Monster:onDropLoot(corpse) if hasEventCallback(EVENT_CALLBACK_ONDROPLOOT) then EventCallback(EVENT_CALLBACK_ONDROPLOOT, self, corpse) end end function Monster:onSpawn(position, startup, artificial) if...
  9. MrVilhelm

    Lua Tfs 1.4 crit system

    Thanks for your response! You really helped me understand the script. But this does not seem to work either. I tried putting the chance to 100 just to see if it worked but still no effect nor extra dmg Edit, Im just a slow thinker. Worked like a charm. Expect for players, monsters do crit dmg...
  10. MrVilhelm

    Lua Tfs 1.4 crit system

    Hola amigos! 🐥 Im fairly new to Lua and Im trying to rap my head around how the TFS functions work etc. So I was planning on adding a simple crit chance + crit damage system. So I thought that was a good place to start! But Im running into some problems (error free). I wrote this in...
  11. MrVilhelm

    Searching for a duo to climb EUW LOL

    Sorry was permbanned on EUW 🥲
  12. MrVilhelm

    OTClient OTC not loading the map correctly

    Oh I solved it, the problem was that the attributes of some borders were incorrect, all I had to do was reload all attributes and it works now. Thanks for all the help @Evil Puncker
  13. MrVilhelm

    OTClient OTC not loading the map correctly

    I did just that and now Im getting this error in OTC
  14. MrVilhelm

    OTClient OTC not loading the map correctly

    Ohh thats actually a really good start. I think that might have been the problem (me forgetting to change the rme items). But how would I fix this. Simply changning the rme items to the correct once did not work. Again THANKs a lot for everything youre doing for ot! <3
  15. MrVilhelm

    OTClient OTC not loading the map correctly

    Hello folks! Im using this otc made by @Mehah and everything was working fine up until now just recently. For some reason the map doesnt load correctly When I walk far enough to one direction (so that a part of the map unloads, then when I walk back the map doesnt load correctly), see imgs...
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