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I found this script here on OtLand and modified it a little, but it's not completely working...
local config = {
oldpos = {
{x=1034,y=1032,z=5},
{x=1034,y=1034,z=5}
},
newpos = {
{x=1037,y=1040,z=5},
{x=1045,y=1040,z=5}
},
level = 8,
}...
Well the pvp zone thingy is working, but the player who dies in that zone is being teleported to the temple.
I'd like to teleport the player next to the arena, hows that possible?
I'm currently using this Utura Gran like spell. Basically a spell that heals over time.
healRegen = {}
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
local condition =...
I got this script for a pvp arena
local arena = {
frompos = {x=1037, y=1037, z=5},
topos = {x=1045, y=1043, z=5},
exit = {x=1041, y=1033, z=5}
}
function onPrepareDeath(cid, lastHitKiller, mostDamageKiller)
if isPlayer(cid) == TRUE then
if isInArea(getPlayerPosition(cid)...
Well either is it giving the exp all the time or its not working all the time and telling me 01:50 You have to wait 0 second before you can use another stone of wisdom. Over over again...
this happens removing the == out of exhaustion.check(cid, cfg.storage) == true
I added it, still nothing happens, although I still receive the experience (bottom of the script)
It has to do with if (exhaustion.check(cid, cfg.storage) == true) then I believe
after removing the == signs
01:36 259153
01:36 You have to wait 71 hours, 59 minutes and 13 seconds before...