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Recent content by Nowix93

  1. Nowix93

    adding new animation to server

    Hello ,i got problem with adding new animation to server. i follow THIS tutorial and add it to "effect",and compilate spr in currect location. i add it in source tools.cpp and const.h CONST_ME_SLASH = 176, I need to do something more? when add it to spell effect it does not show up ;/ 1.3 TFS...
  2. Nowix93

    Scripter Two little spells

    Low eng alert. Hi, I am searching for someone who can create for me two little spells. First one is more in OTC I would like that spell to penetrated monster or stop on first target. A spell is simply launching the arrow, mouse click(with a second confirmation press) , something like THIS. And...
  3. Nowix93

    getPosition in area

    TFS:1.3 Hello Everyone I would like if possible that someone help me with part of spell. i want to create something to compare tabel from Game.getSpectators() to combat area. I wrote somthing like this below i tried getPositions() too but effect the same consol attempt to call method...
  4. Nowix93

    New project - questions about programming C++ & Lua

    up another day next attempts but effect the same function stuns(p) local playerPos = p.player:getPosition() local getTargets = Game.getSpectators(playerPos, false, false, 1, 1, 1, 1) for _,target in pairs(getTargets) do if not target:isNpc() then...
  5. Nowix93

    Spell [TFS 1.X] Shove

    thx everyone now work fine, thanks for help that rly nice spell I learn many think from it :)
  6. Nowix93

    Spell [TFS 1.X] Shove

    @oen432 what you mean update where there is function getnextposito, what i need to do im just begginer at this moment ;/
  7. Nowix93

    Spell [TFS 1.X] Shove

    @oen432 i dont know what have you change but now i can cast spell near monster but push doesnt work
  8. Nowix93

    Spell [TFS 1.X] Shove

    yes i have it ;/ i coped lib folder again today but nothing changes ;/
  9. Nowix93

    Spell [TFS 1.X] Shove

    thats the point that I dont change anything so its weird
  10. Nowix93

    Spell [TFS 1.X] Shove

    hello its me again i dont focus on this spell before but now i whant check something and i found (just print it) problem in consol table: 0x20bf2cf0 getTargets table: 0x2beccc88 playerPos 5 playerDir table: 0x30cd0a68 targetPos nil nextPos Lua Script Error: [Spell...
  11. Nowix93

    New project - questions about programming C++ & Lua

    what I have to do to make this fragment work? Can someone help me with it i tried everything but i dont to how to do it ;/ -- if Player then /2 function stuns(p) for y, _ in ipairs(area) do p.combat[y]:addCondition(stun) if p.player:isPlayer() then...
  12. Nowix93

    New project - questions about programming C++ & Lua

    Hello everyone today i have two questions about ~my spell 1) i have problem with hit position in area, when set like this {0, 1, 0} {0, 2, 0} {0, 0, 0} so i want hit something in front of me but it's look like that i dont know why ;x ofc i can just use 3 in here but it doesnt solve my...
  13. Nowix93

    New project - questions about programming C++ & Lua

    solved at this moment project stil open ofc :)
  14. Nowix93

    New project - questions about programming C++ & Lua

    i understand some of my mistake and try a lot other option but nothing work. i finish today with this part, it's probably closest think what i want in consol attempt to index global 'creature' (a nil value) so someone can tell me how i can get it? i try many think and what you can see in...
  15. Nowix93

    New project - questions about programming C++ & Lua

    someone know how to set up this direction? i try many options like local cDir = { [DIRECTION_NORTH] = area0, [DIRECTION_EAST] = area1, [DIRECTION_SOUTH] = area2, [DIRECTION_WEST] = area3 } creature:getPosition():combat():setArea(cDir[creature:getDirection()]) in consol...
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