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Recent content by Omen

  1. O

    Having touble with summons teleporting

    Im gonna use this script and change my pet system so that when the player uses the command it sets a global and while that global is true it will summon the pet until the total summon count is 1 :P
  2. O

    Having touble with summons teleporting

    I really dont want to source edit. Have to change stuff every time a new revision comes around.. na.. id rather get complicated :P
  3. O

    Having touble with summons teleporting

    What if I make it so that if the distance is greater than the distance it takes to delete the summon it just summons another summon?
  4. O

    Having touble with summons teleporting

    Thanks Cykotitan, ill try to figure out a source edit
  5. O

    Having touble with summons teleporting

    Anymore help? Please? :/
  6. O

    Having touble with summons teleporting

    prepare to eat said hat. It teleports the summons just fine, provided you move at the speed of a level 8 on mud and dont go farther than 10 squares before it does teleport to you, this doesnt include going up stairs, the summon absolutely refuses to climb a damn set of stairs, ramp, ladder...
  7. O

    Having touble with summons teleporting

    Could you explain this a bit further? It looks like when the other pet dies it creates a new one?
  8. O

    Having touble with summons teleporting

    Bumpitup
  9. O

    Having touble with summons teleporting

    Pokebump
  10. O

    Having touble with summons teleporting

    Ive been using the config.lua method of summoning pets to thier owner Summons maxPlayerSummons = 1 teleportAllSummons = "yes" teleportPlayerSummons = "yes" However this doesnt work when entering teleports or going up and down stairs. Someone wrote me this script and it did not...
  11. O

    [Help] DoTeleportThing(getCreatureSummons(cid))

    This looks perfect O_O im gonna try it, if it works ill rep ofc not that you seem to need more :D Edit: How do I make this check for z ups and downs too?
  12. O

    [Help] DoTeleportThing(getCreatureSummons(cid))

    Any opinions? Please?
  13. O

    [Help] DoTeleportThing(getCreatureSummons(cid))

    Thanks alot guys, im gonna try to put this all together and ill post it <globalevent name="petsummon" interval="100" event="script" value="summonpet.lua"/> onThink(cid, interval) local summons = getCreatureSummons(cid) if(table.maxn(summons) >= 1) then if getDistanceBetween(cid, summons)...
  14. O

    [Help] DoTeleportThing(getCreatureSummons(cid))

    getDistanceBetween(playerPos, summonPos) this exists? that just about solves everything.. ok I found it in the readme >_> but im not too good with addevent, could you help me get started?
  15. O

    [Help] DoTeleportThing(getCreatureSummons(cid))

    Does this work? how can I make it work at a certain range? I DO NOT WANT TO USE THE CONFIG.LUA METHOD Thanks :D
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