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Recent content by otavio101

  1. otavio101

    [CUSTOM 10.98] Konoha NTO SPR+MAP

    This map was purchased for a project in 2019 as it will not be used so I'm posting it. It's still incomplete.
  2. otavio101

    NTO Sprites [Free to Use]

    In 2019 I was in an NTO project, and many sprites that we bought at the time are being misused and without due credit, so I'm posting them so that no one can take advantage. Download SPRITES (scenery+outfits) Download SPR+DAT some sprites by AmandaAbdala/Mandy some outfits by D0fz Thanks to...
  3. otavio101

    Using blender to create sprites...

    Using your method.
  4. otavio101

    OTMapGen

    I try to generate and read my own shape but x,y max value don't pass 255. I use chess example to check grounds. mapData.data.nodes.forEach(function(x) { x.features.forEach(function(x) { // Skip anything that is not a tile area if(x.type !== "OTBM_TILE_AREA") return; // For...
  5. otavio101

    OTMapGen

  6. otavio101

    OTMapGen

    Suggestion, try to make possible to use floor 7 from a map, so you can create your own shape. Or read image shape.
  7. otavio101

    OTMapGen

    I use, getWaterBorderSand. Just change id and check empty floor.
  8. otavio101

    OTMapGen

  9. otavio101

    OTMapGen

    Where i can change 'Noise frequency stacking'?
  10. otavio101

    Open Tibia Framework [c#]

    Re-up Client Converter pls.
  11. otavio101

    Graphic Designer Pixelart

    Make this tree in pespective pls.
  12. otavio101

    New Bar OTC 11

    I created.
  13. otavio101

    New Bar OTC 11

    No and i still need create bar imgs.
  14. otavio101

    New Bar OTC 11

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