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Recent content by Pokurwieniec

  1. P

    reseting storage in action script

    I still don't understand your kinds of replys you don't talking straight beat about the bush very weird... if 1 minute is 1 * 60 in this schema and you saying some bullshits like 60 seconds * 60 minutes = 1 hour wtf is this are you retarted or something?
  2. P

    reseting storage in action script

    I don't know how it's calculating here 1 hour 60 * 60 ? 1 day 24 * 60 ? no doesn't make sense xd
  3. P

    reseting storage in action script

    You didn't answer my question lol everybody knows that 7days is a week etc
  4. P

    reseting storage in action script

    okay thanks folks and somebody can tell me math of this if 1 minute - 1 * 60 1 hour - is? 1 day - is?
  5. P

    reseting storage in action script

    Hehehe guys i mean that storage for 1 minute working in npc script but doesn't work with action script so while storage is removed in npc script is fine but when that storage is in action script it doesn't have influence so npc gives you a storage 17543 that have 1 minute to use some object...
  6. P

    reseting storage in action script

    I need to reset storage after 1 minute so script function onuse will not be working
  7. P

    reseting storage in action script

    guys I need help I have in npc storage for 1 minute: doPlayerSetStorageValue(cid, 17543, os.time() + 1 * 60) and here is check if already have (getPlayerStorageValue(cid, 17543) > os.time()) working fine but how to implement this to action script onuse (getPlayerStorageValue(cid, 17543) == 1)...
  8. P

    defaultPriority = "high" niceLevel = 5 coresUsed = "-1"

    that defaults would be the best?
  9. P

    defaultPriority = "high" niceLevel = 5 coresUsed = "-1"

    Someone can explain these options in config.lua in tfs 0.4 if some can improve my server performance? defaultPriority = "high" niceLevel = 5 coresUsed = "-1"
  10. P

    Tile checking storage for 6666 demon task demon oak

    Guys this is grizzlyadams script and I want to know what storage id players have after killing 6666 demons for checking if the player killed 6666 demons to enter the demon oak quest I need this in tile script before demon oak entrance Could you look guys? http://pastebin.com/fJHttvrG (sorry...
  11. P

    POI vial of blood like rl

    alright thanks
  12. P

    POI vial of blood like rl

    ehh I can't make it work ;/
  13. P

    POI vial of blood like rl

    with return true it removes splash after use and no reaction
  14. P

    POI vial of blood like rl

    I don't know why this script doesn't work properly after using blood on gravestone is no reaction I still need to use gravestone to be teleported function onAddItem(moveitem, tileitem, pos, cid) if getItemInfo(moveitem.itemid).group == 11 then doRemoveItem(moveitem.uid) if moveitem.itemid ==...
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