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Recent content by Prestin32k

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    Tower Defense Event [TFS 1.0 / 1.1]

    I found out its due to the "bug" i added to the monsters. It works fine, if I change the 4th wave to rats + cave rats. Now my question remains, what has to be added (edited) when putting up new monsters? Obviously monsters.xml and the monster script itself, but i've done that and still doenst...
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    Tower Defense Event [TFS 1.0 / 1.1]

    Hi, first of all awesome feature, thank you very much. It works out pretty good, only problem I have is by adding waves. I add a wave, change the maxWaveLevel = 3 to =4 And added a new wave: [4] = { interval = 1000, goldBonus = 125, expBonus = 4000...
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    Hoster Looking for Hoster !

    Contact me if still interested
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    TalkAction PET System TFS 1.X [Version: 0.1]

    Checked this, and they are already on 0 by default.. any other suggestion?
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    TalkAction PET System TFS 1.X [Version: 0.1]

    Im using this system and is working flawless, ONLY FOR A GM / GOD. Normal players simply "utevo res" the dragon. Any help is appreciated
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    Disable missions (FORGOTTENSERVER-ORTS)

    Seriously? :P
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    Disable missions (FORGOTTENSERVER-ORTS)

    Any idea where that file is located? Ill keep searching, will report back if found.
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    Disable missions (FORGOTTENSERVER-ORTS)

    Hello, I would like to know how to disable missions completely, so that people can just do the main quest without doing all the missions first. Engine: TFS 1.0 Datapackage: FORGOTTENSERVER-ORTS Thanks
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    Znote - website points (gives double sometimes)

    Can be deleted
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    NPC Summon (small issue, drives me crazy)

    It is fixed already. Thanks though for your reply.
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    NPC Summon (small issue, drives me crazy)

    The problem still exists.. :( When player X goes to NPC1, NPC1 summons correctly. Then player X goes to NPC2, NPC2's timer is already triggered. (thats fine actually) Within 60 seconds player Y goes to NPC1 or NPC2, and the timer is still counting from player X. The goal is to let individual...
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    NPC Summon (small issue, drives me crazy)

    Could someone else explain it a little bit more detailed? Ty
  13. P

    NPC Summon (small issue, drives me crazy)

    Could you explain in a global way how this needs to be implemented? Thank alot
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