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Recent content by Raffe123

  1. R

    Determine whetever a player is standing on a certain position

    That won't be a problem! Thanks alot mulle
  2. R

    [Sweden] MasterCores 7.4 Highrate (Version 3)

    Gotta be the ugliest site I've seen in a long time. What a mess. Sorry. I'm sure your OT is great but looking at your site hurts.
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    Determine whetever a player is standing on a certain position

    How do I achieve this? When someone pulls a lever I wanna check if a player is standing on a certain position on the map. I'm drawing a blank here. I thought this would would work, but it dont. Any ideas? function onUse(cid, item) local playerCheck = getThingFromPos({x=32854, y=32326...
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    RealOTs 7.7 Clone Project

    Good work my man. I'm impressed! I too started a project 2 years ago with an avesta distribution. But it's just been sitting for the last year. I recently started it again. It's no where near completetion. But it's fun as hell. And learning. Although I have a question about the NPC turn speed...
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    C++ Add a turn delay for NPCs in Avesta distribution

    Is this possible? Right now they're responding WAY to fast when facing the player. Any C++ experts got any ideas? This is the piece of code I need to edit int NpcScriptInterface::luaFaceCreature(lua_State *L) { // facePlayer(cid) uint32_t cid = popNumber(L); ScriptEnviroment*...
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