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Recent content by ranita

  1. ranita

    [TFS 1.X] Rarity Rolls & Custom Attributes Library

    Worked for me, only advice I can give is to completely reinstall and make sure you follow step by step exactly
  2. ranita

    Compiling Compiling ubuntu 20.04 error tfs 1.4.1

    Hi all, like title says I'm attempting to compile tfs 1.4.1 on my ubuntu 20.04 server and I've been following this guide: https://docs.otland.net/ots-guide/running-your-first-linux-web-and-otserver At the very end I'm presented with this error; /usr/bin/ld...
  3. ranita

    Rare, Epic and Legendary Loot Rolls

    Hey Leo32, amazing system. Managed to import it without any console errors. Only problem I'm getting is "The item on the anvil does not belong to you." (killed cyclops - put in short sword & have enough dust to enchant) same error when using workbench. Currently on TFS 1.4.1, know of any...
  4. ranita

    Feature Reborn System | Reset level, increase power, set exclusive items, spells, houses, web and more!

    Sorry for the spam on the post, but I'm trying to add requirements to weapons and it doesn't appear to be working. T.F.S 1.4.1, no errors in console when launching or equipping weapon/etc in my weapons.xml (i've tried unproperly 1 and 0, both still don't work) <melee id="20092" level="8"...
  5. ranita

    Email error in MYAAC

    Hi, I'm currently using MYAAC for website and when registering accounts I'm getting this error: When the mailer-error.log is opened I'm prompted with: "Could not instantiate mail function." Does anyone know how to fix it? Very much appreciated, thank you.
  6. ranita

    [TFS 1.X] Rarity Rolls & Custom Attributes Library

    For anyone still having the data/lib/core/attributes.lua:894: attempt to index local 'it_u' (a nil value) Head over to Master Changes, click "Files Changed", go to "data/events/scripts/monster.lua" Copy everything from that .xml into yours, save and restart server. Worked for me, at least.
  7. ranita

    Unknown column 'players.rebirths' in 'field list'

    Solved, much appreciated. Although for me it had to be ran as: ALTER TABLE players ADD rebirth int(11) NOT NULL default 0; Much appreciated man.
  8. ranita

    Feature Reborn System | Reset level, increase power, set exclusive items, spells, houses, web and more!

    Hi @Stellow, just ran it in SQL and it added the table but still getting the same error from my previous attachment. Any ideas? Much appreciated Edit: used the code to add the table: ALTER TABLE players ADD rebirths int(11) NOT NULL default 0; Edit 2: sorry for wasting time, the code should be...
  9. ranita

    Feature Reborn System | Reset level, increase power, set exclusive items, spells, houses, web and more!

    Hey all, currently recompiling for TFS 1.4.1 with MySQL being 10.5.5 and I'm having a problem in my iologindata.cpp My code: bool IOLoginData::loadPlayerById(Player* player, uint32_t id) { Database& db = Database::getInstance(); return loadPlayer(player...
  10. ranita

    Unknown column 'players.rebirths' in 'field list'

    Hey Red, currently getting this error Message: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '= '9438173' ORDER BY name ASC; = 7' at line 1 Any solutions?
  11. ranita

    Migrating from TFS 1.2 to TFS 1.4.1

    worked perfect, thank you :)
  12. ranita

    Migrating from TFS 1.2 to TFS 1.4.1

    I attempted to migrate from TFS 1.2 to TFS 1.4.1 but it seems I'm pretty dumb and don't know how. Compiled just fine, but the EXE wouldn't run. Didn't see any sort of config folder and figured I needed to merge it with my TFS 1.2? I'm pretty lost with having to migrate from one version to...
  13. ranita

    Feature [TFS 1.2]+ Advanced Auto Loot System

    Ah dang, didn't realize it was that bad. Sorry to keep bothering, is there any way guide to swap to 1.4.1?
  14. ranita

    Feature [TFS 1.2]+ Advanced Auto Loot System

    Sorry I didn't clarify @Evil Puncker, I'm currently on TFS 1.2 :{
  15. ranita

    Feature [TFS 1.2]+ Advanced Auto Loot System

    Any specifics for "create a talkaction and add player:sendAutoLootWindow() to it"? Tried multiple things and only been getting errors (I'm new if you couldn't tell).
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