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Recent content by sakero

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    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    Nice. I was working on the same system, but yours is much more elaborate xD great contribution. PD: Devil has good systems.
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    Pet system

    http://callofdarkness.com/?subtopic=latestnews
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    Host Suggestion

    Thx. Do you know a host in the US with similar characteristics?
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    Host Suggestion

    thx men, which do you recommend for 35 player online? Normal - r$95/m Normal 2 - r$250/m
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    Host Suggestion

    Hello Guys, I've been working on a project lately, and it's time to start it up. That's why I want to ask you about the Hoster. My project is a personalized ot 10.96 with a map size 1000x1000 and for maximun 35-40 person online. which do you recommend not very expensive? PD: Sorry for my...
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    MoveEvent [TFS 1.X] Waypoints like in Diablo

    Yes xD Thanks, try to use storageglobal but when I restart the server is deleted.
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    MoveEvent [TFS 1.X] Waypoints like in Diablo

    Yes, excuse my English. it's possible?
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    MoveEvent [TFS 1.X] Waypoints like in Diablo

    Is very nice. But how do can for if one player find waypoint tile, unlock access for all? dont work globalstorage for this S:
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    Storage for equip actionid

    Its dont work, I think it does not work register actionid in movements. Nice, it worked, different but it worked thanks to both.
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    Storage for equip actionid

    I can't test now. But i can register actionid for onequip and ondequip un movements? I want use for different items
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    Storage for equip actionid

    Hello, I need: when equipping "x" sword for example with actionid "9191" obtain self: setStorageValue (8345, 1) I Have this: in event / script / Player function Player:eek:nMoveItem(item, count, fromPosition, toPosition, fromCylinder, toCylinder) if item:getActionId() == 9191 and...
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    [10.00 - UK]Sword-Quest MMORPG (Permadeath system, Shumpo, world inspired by SAO)

    Nice server. Finally a serious about sao. But please delete the offline training. .-
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