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Recent content by samuel157

  1. samuel157

    TFS 0.X [C++] TFS - 0.3.6 - 8.60 - Help Channel Bot - I can't compile it. Please help me. Support for the onTalk function.

    Here is the English translation of your full guide for adding a Help Channel auto-reply bot ("Tutor Bot") to TFS 0.3.6 (Tibia 8.60) by modifying the source code to support a new onTalk creature event: ✅ Step-by-step: Creating an Auto-Reply Tutor Bot for the Help Channel 🧠 Context: TFS 0.3.6...
  2. samuel157

    C++ [TFS - 0.3.6 - 8.60] Autostacking He fills the backpack and drops it on the floor, he doesn't group it with the other backpack

    lua config has nothing like that, i can't stack items in bp even if i have other empty bp items falling on the ground
  3. samuel157

    C++ [TFS - 0.3.6 - 8.60] Autostacking He fills the backpack and drops it on the floor, he doesn't group it with the other backpack

    the item does not stay in the other bag, it falls on the floor even though there are 36 backpacks, it does not group together ITEM FALLS TO THE FLOOR WHEN BACKPACK IS FULL, DOES NOT COLLECT INTO OTHER BACKPACK...
  4. samuel157

    TFS 0.X Windows Need C++ or Lua 0.3.6 8.60 Every 1 Hour or 60 second Clear Log MENUITEM "&Clear log", ID_MENU_MAIN_CLEARLOG

    Windows Need C++ or Lua 0.3.6 8.60 Every 1 Hour or 60 second Clear Log MENUITEM "&Clear log", ID_MENU_MAIN_CLEARLOG I want a system that clears the log every 1 minute, it can be globalevents onThink or by SOURCE
  5. samuel157

    Lua TFS 0.3.6 - [TALKACTIONS] - How can I create this magic in an area? Can anyone give me an answer?

    @Dakos I've tried several things in the gpt chat and I can't do it
  6. samuel157

    Lua TFS 0.3.6 - [TALKACTIONS] - How can I create this magic in an area? Can anyone give me an answer?

    function onSay(player, message, channel) -- Check if the player has 300 resets in storage 59976 local resets = getPlayerStorageValue(player, 59976) if resets == -1 or resets < 300 then doPlayerSendTextMessage(player, MESSAGE_STATUS_CONSOLE_BLUE, "You need 300 resets to use...
  7. samuel157

    TFS 0.X [TFS 0.3.6 8.60 TIBIA] Can you tell me a magic that kills a player with reflex and immortality? I've tried everything in chatgpt and I couldn't solve

    Can you tell me a magic on area that kills a player with reflex and immortality? I've tried everything in chatgpt and I couldn't solve it. local msg = "Voce Esta Imortal Por 24 Horas." local STORAGE = 91811 local imortal_time = 86400 -- Segundos. function onCastSpell(cid, var) if...
  8. samuel157

    This server is violating the Otservlist Rules sv.luxot.com.br payment hacker credit card bandit

    This server is violating the Otservlist Rules sv.luxot.com.br payment hacker credit card bandit and spoof mc virus on links
  9. samuel157

    Lua SPELL NO KILL PLAYER WITH STORAGE HELP PLEASE PLAYER NO DEAD WITH STORAGES

    local config = { storage = 13546, effect1 = 2 --- efeito ao ser atacado estando invulnerável } function onStatsChange(cid, attacker, type, combat, value) if value >= 1 and (type == STATSCHANGE_HEALTHLOSS or (getCreatureCondition(cid, CONDITION_MANASHIELD) and type == STATSCHANGE_MANALOSS))...
  10. samuel157

    Lua SPELL NO KILL PLAYER WITH STORAGE HELP PLEASE PLAYER NO DEAD WITH STORAGES

    local config = { storage = 13546, cooldown = 3, --- tempo entre um uso e outro duration = 86400, --- duração effect1 = 26 -- efeito que sai ao falar a spell } function onCastSpell(cid, var) if getPlayerStorageValue(cid, 13546) < 1 then doPlayerSendTextMessage(cid...
  11. samuel157

    C++ TFS 0.3.6 ~[SOURCE-EDIT] How to use two weapons and two shields simultaneously?

    I don't want an alternative sprite, I want one from Tibia itself, but the problem is that when I equipped two weapons or two shields, it only had an effect on 1. It had no effect on two weapons, only on one.
  12. samuel157

    C++ TFS 0.3.6 ~[SOURCE-EDIT] How to use two weapons and two shields simultaneously?

    So I put two weapons in my hand and two shields, he doesn't attack with the two weapons and two shields, he only attacks if it's a weapon and defends if it's a shield, 1 in each hand. Player.cpp https://pastebin.com/xdGg6zj0 Only one weapon works, not both together ; and shield too
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