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Recent content by Sarah Wesker

  1. Sarah Wesker

    RevScripts custom outfit bonus

    UPDATED: RevScripts - custom outfit bonus (https://otland.net/threads/custom-outfit-bonus.288898/#post-2752027)
  2. Sarah Wesker

    RevScripts custom outfit bonus

    local config = { outfitId = 264, regenerationHP = 1000, regenerationMP = 1000, regenerationInterval = 3000, skillDistance = 5, skillSword = 5, skillAxe = 5, skillClub = 5, magicLevel = 5 } function addPlayerOutfitXXXBonus(player) if not...
  3. Sarah Wesker

    Gatekeeping

    I believe that everyone should do whatever they want, period. If it's wrong for someone, okay, and if it's right for someone, okay too. After all, we're not affecting other people's lives. We're here in the forum because we want to be, no one is forcing us to be here. So, guys, keep doing your...
  4. Sarah Wesker

    Lua How to access ”item” object across events?

    Anyway, here I leave a modification of the script that is much safer and should not cause errors in 99.9% of the cases local rewardBagItemId = 1950 local config = { modalWindow = { id = 1001, -- needs to be unique number? title = "Reward Bag", message = "Choose a...
  5. Sarah Wesker

    How to use md file (markdown file)?

    Markdown is a lightweight markup language designed to format and structure texts in a simple and readable way. If you use TFS you have to know that these types of files are not used for anything specific beyond representing information in the repository. Example:
  6. Sarah Wesker

    Lua How to access ”item” object across events?

    In fact, I was curious, and I tried it... The first attempts by pure chance the server did not crash, and my expression was wow xd Then I kept trying, and POFF the server broke I notice that if you first move the object to a tile and then delete it with lava or the trash, it seems that the...
  7. Sarah Wesker

    [ANY TFS] Catch scripts that freeze server

    The current TFS library for NPCs is the one that has always been used, it is quite bad, although functional, currently no one has dared to rewrite it. NPCs are a bit heavy on the CPU since they make use of a lot of methods/functions/tables/ect... and make each npc execution take more...
  8. Sarah Wesker

    unique id for monsters

    There is no way to save monsters to the database.... Saving a number does not mean that there is black magic that saves your monster and its status just because you have written down your monster id in a notebook or a database. To achieve a similar and not so complicated behavior, maybe you...
  9. Sarah Wesker

    Light hack with Lua instead of Cheatengine

    by default OTCv8 does not have this method for creatures You will have to modify the source code to add this method and you can use it in Lua If you add it, you should add a repetitive event that establishes the character's light from time to time since the server will be changing the...
  10. Sarah Wesker

    TFS 1.X+ Help with recent memory commit logs

    Sorry for the delay in responding, what happens is that you are showing a screenshot with TFS using 2GB+ of RAM as if it were the engine's fault. The changes that were made, or the vast majority of them, are based on improving performance with respect to CPU usage, for example using string_view...
  11. Sarah Wesker

    TFS 1.X+ Help with recent memory commit logs

    most of the RAM is used by the map, you should try with the default map and then with your map, and you will notice that there is a big difference
  12. Sarah Wesker

    OTClient New User with OPClient error (unable to load dat/spr file)

    Just create a new folder called things inside data folder, in case it doesn't exist, and then inside that folder you create another one with the name of the version you want, for example 1098 and inside there you are going to add the spr/dat files Here is a link to install tibia client 10.98...
  13. Sarah Wesker

    if you have tibia coins, give me some

    Hey, I'll join the party too, I want free coins yujuuuuuuuuuuuuuuuuu
  14. Sarah Wesker

    Problem with utito tempo condition condition_strengthened

    Simply use a single combat and add the two conditions to the same combat: local combat = Combat() combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN) combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false) local condition = Condition(CONDITION_ATTRIBUTES)...
  15. Sarah Wesker

    TFS 1.4.2 onMoveItem does not react?

    The normal thing is to use integer numbers, but it is possible to use numbers with decimals, it is strange but yes, lua allows it and there is no need to prohibit this Negative numbers are also allowed, including special numbers like lowest infinity and highest infinity math.huge and -math.huge...
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