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Recent content by tabz23

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    [Lua Script] Check if player is in pz (solved)

    off the top of my head i dont remember but im pretty sure its getPZTileInfo or something like that? try it out and let me know, im not around my computer lol.
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    Scripter Looking to Join a Casual Team

    Sup icy... if your still looking at something to script i could use a scripter :) ill tell you the idea first though... my server is a WoW server so its up to you if you wanna join... i changed the gameplay alot from tibia like adding cooldowns to the spells, im currently using the "Killing...
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    [Help] Casting Time on Spells! Please Read =](CYKOTITAN HELP!!!!)

    aighttt =( can someone else help and either port cykotitans script to latest tfs or fix my script to only attack one target?
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    [Help] Casting Time on Spells! Please Read =](CYKOTITAN HELP!!!!)

    lol then you help if youre pro scripter support -.^... to me hes helped out quite alot lets see you go at it O_o
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    What wrong with vocation ?

    changing vocation names is an annoying process :p first go to data/spells/spells.xml go to each and every spell and where it says vocation... if there is a number, make sure the number is correct... if it is a name, make sure the names are correct for ALL of the spells... i know its annoying...
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    request Increase Magic Damage

    after you add the attribute, you need to go to data/movements/movements.xml and edit it and add this <movevent type="Equip" itemid="XXXX" slot="helmet" level="XXX" event="function" value="onEquipItem"> <vocation id="1"/> --- your vocations <vocation id="2"/> <vocation...
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    [Help] Casting Time on Spells! Please Read =](CYKOTITAN HELP!!!!)

    gahh it still doesnt work =( does the same =/... it doesnt seem to get the delay of when every combat should be sent... it only does the first combat and then it doesnt do any of the further ones... maybe thats why it doesnt do damage because it never reaches the last combat... im gona try...
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    [Help] Casting Time on Spells! Please Read =](CYKOTITAN HELP!!!!)

    hmmm, im using latest tfs version so it should work O_O, well it shows the first effect and then does nothing else :P in theory what you did should work but ehh doesnt seem too, maybe its a slight error in my spells.xml... can you show me your spells.xml? and maybe relook the script? >.< i needs...
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    [Help] Casting Time on Spells! Please Read =](CYKOTITAN HELP!!!!)

    Hmm just tried it out =/ well it did the first charging effect... it didnt do any of the charging effects after the first area one, and it doesnt do any type of damage to the target =(! think you can fix it or try something else? =) repp++
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    [Help] Casting Time on Spells! Please Read =](CYKOTITAN HELP!!!!)

    awesome! cant test it right now because im on my phone, but as soon as i get home ill be sure to test it out =)! and hey as for the static damage can i use that piece of the script for other spells too? :o if so, what part of the spell would i put it on, after on cast spell? or before?
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    [Help] Casting Time on Spells! Please Read =](CYKOTITAN HELP!!!!)

    it can work with target, would be better, but i think i can change that in spells.xml but do it however... either way is good... ohh and if you can explain to me how to make static damage rather than a formula id appreciate it!!!
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    [Help] Casting Time on Spells! Please Read =](CYKOTITAN HELP!!!!)

    :D lmao i saw like 5 other threads with that title and it worked O_O worth a try :P
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    [Help] Casting Time on Spells! Please Read =](CYKOTITAN HELP!!!!)

    Hmmm armitxe i tried it out and the spell was awesome... but still not what im looking for... local arr = {} arr[1] = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0...
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