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Recent content by Taelk

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    Spell +[Creaturescript] Vampiric touch(Lifesteal atk)

    same error in console :/ can someone fix it? EDIT: i'm using tfs 0.3.6
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    [request]% of damage in heal!

    i try to serach for weapon scripts.. nevermind someome was did it in spell \o/ anyway, thank you :D
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    [request]% of damage in heal!

    yeah, it's like lifesteal...
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    [request]% of damage in heal!

    hi everyone! I thing my request is simple to understain, but hard to do it. Every player that get the storage "x" have 10% of have basic attack (not spell attacks) in heal when hit something. I hope you understain my suck english :S sorry about it, and thanks for everyone who try to help-me!
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    summons!

    ty!
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    summons!

    Heeey! working perfectly, thanks a lot! edit: I realized that it works only with the same monster, but i did add another sumons in script.
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    summons!

    you forgot one "end", anyway... no errors, but i can't summon. when i used the spell nothing happened. ps: no waste mana too. thanks for help.
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    summons!

    i'm using this script: function onTargetTile(cid, position) position.stackpos = 255 doConvinceCreature(cid, doCreateMonster("Tammed Bear", position, false)) doSendMagicEffect(position, CONST_ME_MAGIC_BLUE) return true end local arr = { {0, 0, 0}, {0, 3, 0}, {0, 0, 0}, } local area, combat =...
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    How to use "getPlayerSlotItem(cid, slot)"

    thanks! =) rep+
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    How to use "getPlayerSlotItem(cid, slot)"

    I want verife if player are using the helmet ID: 2461 someone can help me?
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    [bug]First items in ground!

    The player start with 400cap, a bag is 8cap.
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    Full hp/mana on lvl up

    > thanks!;!;!;!;!;!
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    [bug]First items in ground!

    @seminari this is the my first items, but i have test all i see. @ sorbal no have difference between what item i put in first items. @info if i have a character with 50gold coin in hand or in arrow slot, and i no have a bag or backpack. I can't buy things in npc and if i do a quest the item...
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    [bug]First items in ground!

    > Sorry my bad english. > this is my first post. > Sorry if it's not the correct area to my post. I use tfs 0.3.6. I was configure the first items to be only a bag. But when the player enter in game the bag is not in bagslot. It's in ground. I think it's probably a bug in source...
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