this code I use for zombie event , I hope it helps you. (I changed it so , that you can try it)
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)
setCombatParam(combat, COMBAT_PARAM_CREATEITEM, 1497)
local WoE = {
frompos = {x=1000...