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Recent content by Tarielle

  1. Tarielle

    OTS - Zelda Project

    Just played the demo of the ots, looks really awesome! You should update the screenshots though, the re-mapped kokiri forest for example looks so much better now!
  2. Tarielle

    A stun in tibia.

    Yea if you dont mind that the one infront of you wont get stunned when you dont have a target you can do as KylerXX suggest
  3. Tarielle

    A stun in tibia.

    Yea it works :P I have the 0.4 can't remember what rev, I got it a half year ago maybe :P
  4. Tarielle

    A stun in tibia.

    <instant name="Energy Strikea" words="exori visx" lvl="12" mana="20" prem="1" range="3" casterTargetOrDirection="1" blockwalls="1" exhaustion="2000" needlearn="1" event="script" value="damdam.lua"> <vocation id="1"/> <vocation id="2"/> <vocation id="5"/> <vocation id="6"/>...
  5. Tarielle

    A stun in tibia.

    Does it stun your target if you have a actual target and not just those infront of you? I just copied the exori vis spell from the xml
  6. Tarielle

    decrease the script

    function onDeath(cid, corpse, killer) registerCreatureEvent(cid, "inquisitionPortals") local monster = { ["Ushuriel"] = {{x=246, y=351, z=12, stackpos=2},{x=172, y=559, z=13, stackpos=1}}, ["Annihilon"] = {{x=637, y=472, z=13, stackpos=2},{x=294, y=681, z=13, stackpos=1}}...
  7. Tarielle

    A stun in tibia.

    Thats strange because it works on my server when I test it, atleast the stun part
  8. Tarielle

    decrease the script

    function onDeath(cid, corpse, killer) registerCreatureEvent(cid, "inquisitionPortals") local creaturename = getCreatureName(cid) --- positions where the teleports will be created: local ushuriel_in_pos = {x=246, y=351, z=12, stackpos=2} local annihilon_in_pos = {x=637...
  9. Tarielle

    A stun in tibia.

    local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true) setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1) setCombatParam(combat, COMBAT_PARAM_BLOCKSHIELD, 1) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)...
  10. Tarielle

    I don't exactly need a script.

    I'm not familiar with that server but I guess they included a sql file to import to your database which will contain the tables you need
  11. Tarielle

    I don't exactly need a script.

    It can't find the table 'z_ots_comunication' inside your database
  12. Tarielle

    onEquip / onDeEquip actionid

    Hi, is it somehow possible to use a actionid checker in the xml instead of itemid when using the equip or deEquip functions - I mean it doesn't look like it works the usual way like: <movevent type="Equip" actionid="1000" slot="armor" event="script" value="someScript.lua"/> Is there...
  13. Tarielle

    Item magic level

    I found it, it was like magiclevelpoints but it don't work with the doItemSetAttribute function. Is there somehow else I can set/get the values by using the magiclevelpoints?
  14. Tarielle

    Item magic level

    Hi, is there an attribute for the doItemSetAttribute function that sets the magic level of a item, like hat of the mad? If there isn't is there someway to set / get it somehow else? Thanks
  15. Tarielle

    ...Bank System...

    okay as I understand now you want a code for each point given to the player: this is a remake of the first thing you requested $PlayerQuery=mysql_query('SELECT balance, name FROM players WHERE name = '.$player.'') or die(mysql_error()); $PlayerRows = mysql_fetch_array($PlayerQuery)...
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